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  1. #11
    Player
    RydiaFey's Avatar
    Join Date
    Aug 2017
    Posts
    89
    Character
    Warren Warlock
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Towa-Musa View Post
    or two stacks of purify
    I thought about that too, not really sure which would help more. Fetter ward would act more like guard in that you have to use it pre-emptivly, which I prefer since we already have an active breakout button.
    (0)

  2. #12
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by RydiaFey View Post
    I thought about that too, not really sure which would help more. Fetter ward would act more like guard in that you have to use it pre-emptivly, which I prefer since we already have an active breakout button.
    fetterward would be as bad as guard since you literally would have to predict the netcode lol
    (0)

  3. #13
    Player
    RydiaFey's Avatar
    Join Date
    Aug 2017
    Posts
    89
    Character
    Warren Warlock
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Towa-Musa View Post
    fetterward would be as bad as guard since you literally would have to predict the netcode lol
    Idk I'm not defending the server tick rates, but after playing a while you kinda just learn when damage is coming your way. If you burned your purify, then you know you'll have to guard the cc and burst.

    If one tick off the server kills you then you probably hit guard too late with too few hp. Dots tick through guard which punishes you for pressing it after damage vs before.

    I'd I get verflared after I press guard I know I waited too long and they deserved the kill. At least in my opinion.
    (0)

  4. #14
    Player
    RydiaFey's Avatar
    Join Date
    Aug 2017
    Posts
    89
    Character
    Warren Warlock
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Karasio View Post
    Nah it would let more support oriented classes shine more. Like, there's currently no reason to go bard over red mage since both have the same amount of hard CC, but red mage's kit is more versatile. If they gutted a lot of the CC from DPS jobs, they could let bard have an actual place in games, etc etc. As it is right now it's just bloated with most jobs having two, if not more ways of applying some kind of CC.
    We're kinda talking about two different things. I was talking about if they added diminishing returns, which wouldn't help a class like bard because they rely more on crowd control, and have two separate abilities that crowd control vs rdm cc sharing a cool down. Like if you tried to silence them on bard, but they resisted it, then you just effectively threw away your biggest win condition.

    You're talking about removing cc from other jobs to make bard more unique. Imo this would remove depth from pvp and make it more like a PVE encounter where everyone just presses their buttons in order until everything dies. It's scripted instead of organic like pvp should be.

    I think if purify and guard were a little snappier people wouldn't be so bothered by the amount of crowd control. That's probably not going to happen so the next best thing would be giving us more ACTIVE tools, instead of a passive dr on cc.
    (0)

  5. #15
    Player
    Karasio's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    191
    Character
    Silver Faye
    World
    Louisoix
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RydiaFey View Post
    We're kinda talking about two different things. I was talking about if they added diminishing returns, which wouldn't help a class like bard because they rely more on crowd control, and have two separate abilities that crowd control vs rdm cc sharing a cool down. Like if you tried to silence them on bard, but they resisted it, then you just effectively threw away your biggest win condition.

    You're talking about removing cc from other jobs to make bard more unique. Imo this would remove depth from pvp and make it more like a PVE encounter where everyone just presses their buttons in order until everything dies. It's scripted instead of organic like pvp should be.

    I think if purify and guard were a little snappier people wouldn't be so bothered by the amount of crowd control. That's probably not going to happen so the next best thing would be giving us more ACTIVE tools, instead of a passive dr on cc.
    With the netcode being the way that it is there is no way to make guard and purify more responsive though. That's the whole issue.
    (1)

  6. #16
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Karasio View Post
    With the netcode being the way that it is there is no way to make guard and purify more responsive though. That's the whole issue.
    another Purify would be a smart idea honestly, just give us two or three stacks of it.
    (0)

  7. #17
    Player
    Karasio's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    191
    Character
    Silver Faye
    World
    Louisoix
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Towa-Musa View Post
    another Purify would be a smart idea honestly, just give us two or three stacks of it.
    Just re-introduce the Feast-era tenacity system at this point. Literally better than the CC shitfest going on.
    (2)

  8. #18
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    What do you mean? You don't like being CC'd 8 times for 2-3 seconds each in a game mode where 2 seconds is your entire life span?

    I get the whole no CC means no deaths thing though. That's how pvp use to be. Very much a contest of which samurai could get three stickers first.
    (0)

  9. #19
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    What if, while waiting in que for 24v24v24 if the time hit some known amount, it started an 8v8v8 instead with whomever was waiting longest?
    (2)

  10. #20
    Player
    LowIQ's Avatar
    Join Date
    Apr 2022
    Posts
    43
    Character
    Kaby Lake
    World
    Ragnarok
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Elfidan View Post
    I get the whole no CC means no deaths thing though.
    It was fine before the EW revamp though.
    Now we have ultra-cc AND unkillable melee apes running around with 60% DR
    (2)
    Last edited by LowIQ; 10-24-2022 at 08:28 PM.

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