Quote Originally Posted by RydiaFey View Post
Good catch. I was replying to someone talking about Brd just being a weaker version of Rdm or something to that effect. I think Brd could use some tweaks to make it more fun personally, but Rdm cc is different, especially since it shares a cooldown vs Brd being seperate cooldowns.

Idk what do you think Reinhardt? What could they change to give it a little more oomph, without becoming totally op?
(I'm writing this understanding you ask my feedback on Bard, if I misinterpreted feel free to inform me)

For starters, I am not giving my input out of the blue, I actually talked with actual BRD players about it what they thought about the ideas I expressed.

1.) Things that are good and should be kept:
  • Apex Arrow -> Blast Arrow for group buffs
  • Warden's Paean defensive utility
  • How Empyreal Arrow functions
2.) Things that could use some tweaks:
  • More firepower / potency distributed in the kit or with reworked actions
  • Stacks and/or alternate method to obtain Pitch Perfect (think Atonement from PLD)
  • Silence reduction from 3s to 2s for streamlining of CC + balancing point to give more firepower
3.) Things that need actual reworking:
  • Final Fantasia: Rework/Replacement
    replace it with: Saggitarius Arrow / Radiant Finale / Radiant Arrow (name tentative)
    Line AOE doing 12000-18000 dmg and buffing teammates inside the line AOE like Final Fantasia (and maybe in a small radius around the BRD player)

The goal here is essentially more firepower, yet keeping the supportive nature of BRD intact while balancing it against their fairly potent Silence. Other changes that could be considered is a slight adjustment in the range scaling for Powerful Shot / Pitch Perfect. This would result in less dependency on your team without striking your team value out of the court (i.e. being broken).