Quote Originally Posted by Sighearth View Post
Why cant we have a tome cap for role, I mean you cap it once (450) then you can spend, 450 on casters, healers, tanks and P ranged. Since they do not share gear anyway
Not a bad idea honestly.

Quote Originally Posted by MagiusNecros View Post
Takes too long to gear a single job, the gear is boring and lacks gearset bonuses or unique effects. ilvl seems to be the only thing that matters longterm.

Game is pidgeonholing most jobs to stack crit and either DH or Det. Some cases spellspeed but that's rare. Jobs like SMN or RPR feel pain if their Mega Flare/Communio doesn't crit and then their next auto attack does.

Hitting for 25k-30k instead of anywhere between 40k-60k+ feels bad.

I think devs are gonna screw players and shove auto crit down everyone's throats.

So basically every class runs the same build and does the most DPS by following a rigid 2 minute burst. Leaves little room for optimization and improvement and no build variety.

Underwhelming IMO.

I agree with the OP's post. I think Sfia puts the thoughts of players at all skill levels in a cohesive way.
No thanks to gear set bonuses.

I do agree auto crit sucks and I don't want to see more of it.