Quote Originally Posted by Illmaeran View Post
I agree, a slot token would be a good solution to this issue. The OP's point about gearing up multiple jobs per tier being essentially unachievable is valid and goes against the One Character, All Jobs paradigm. Having a single token give all sub-sets of gear for that slot at once seems a bit too fast at 9 weeks to get all slots filled, 10 if you can have two of the same ring (I don't raid so don't know). Perhaps letting a player get 3 generic tokens per lockout to redeem however they want would work well. That would let people get a full set of gear every three weeks for a total of 21 weeks, or just over five months, to fill out all slots for all roles (Fending, Maiming, Aiming, etc). It may be less, I can't remember how much overlap jewelry has. A scheme like this would allow people to gear up secondary jobs relatively quickly to give their group some flexibility in composition while also keeping the upgrade drip-feed going at a rate that's still exciting enough to encourage long-term farm groups.
Perhaps you could have the bosses drop the tokens as suggested but only have the token vendor give 620 gear (or similar depending on tier)? Then have the raid bosses drop the upgrade item, or the 24 man on off patch like normal. That way you can get full 620 gear for alts easy, but getting them up to 630 would still take a little bit of farming. Of course, if I were to do this, I would slightly increase the drop rates on the upgrade items, add em to a couple more bosses like have one of each drop off the last floor or whatnot.