Hmmm... all fair...

I suppose the core of the question comes down to: Is it known that Surface Slap "redistributes" catch percentages? If so, does it do so equally? OR. Could it be designed such that the system is still making the exact same calculations/rolls, and simply discarding any Slapped results, until it comes up with a value that is valid? (or is there even any difference? Idk, I sucked at statistics)

Using an arbitrary analogous "bag of marbles" example, with previous numbers just because. Fishing = reaching into bag of 100 marbles, result is whatever you picked, you put marble back, still 100 marbles. Does Surface Slap (of the common fish) = removing all 50 marbles from the bag, effectively doubling all other probabilities (though doubling may or may not be technically accurate for actual fishing)? Or does Surface Slap = repeating the same attempt with all 100 marbles until you pick one that isn't the one you slapped? (and, again, not sure what, if any, difference that may make in the maths...)

Quote Originally Posted by Brightamethyst View Post
It's situational based on what you're trying to catch. How many fish are in the pool, how long is the window, and so on.

If there are only four fish in the pool it's often most efficient to slap the most common one. If you only have a 6 minute window you're probably better off slapping the longest bite time, etc. There's no one size fits all answer.
This does sound most sensible, tho... but I still can't help but wonder, even with short windows, if it's better to increase your odds (by slapping common fish), or increase attempts (long bite). 'Course... maybe it's still completely variable and largely dependent on how much you (might) increase your odds, vs how many extra attempts you should be able to fit in.