Quote Originally Posted by KageTokage View Post
I think just having more problems that can't be solved with our specialty of brute force is enough to keep things interesting. A villain who's flexing political influence as opposed to raw strength could present a unique problem., and they already dabbled in that to a degree with the Monetarists though the issue kind of ended up resolving itself given that Lolorito decided it was in his best interests to not continue working against the Scions in the long term.



I am kind of hoping that if we go to Ilsabard one of the zones will be a place that was badly damaged by the Final Days as a tangible reminder of how horribly things could've gone for the entire world if we hadn't won. Right now, it feels very...forgettable given that nobody of particular import succumbed, nor can you tell anything even went wrong in the first place in any of the existing zones.

Even though things were largely fixed up after the seventh calamity, those giant masses of corrupted crystal left in Bahamut's wake serve as a permanent reminder of destruction he had wrought.
Still just a little bit miffed we never got a chance to kick Lolorito's teeth in; granted, I could say that about a number of villains in the game.

Also... yeah, the impact of the apocalypse-level Final Days really doesn't feel all that severe in hindsight, what with the lack of important characters dying, as well as the lack of visible damage. I mean, even the side content such as the Nier raids had at least some visible effect on the world around; it just seems weird that the Final Days didn't seem to do much.

Quote Originally Posted by MikkoAkure View Post
At this point Corvos isn’t an option anymore. The Corvosi fully rebelled against them amidst the Final Days and the Blasphemy capstone quest has the survivors flee across Ilsabard to Garlemald with many dying along the way.
I think it would be interesting if we do get to go to Corvus; from what I remember reading about the lore, it was the Corvosi people that originally ended up driving the Garleans up north in the first place, and basically pushed them into becoming the magitek empire that they were in-game.