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  1. #11
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,098
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    You couldnt be anymore wrong with Bozja and DR. Sure you cant rely on DF anymore for DR queuing but there's always and I mean...ALWAYS people needing to run Bozja for prog, character leveling, or farming for glam pieces and with DR being tied to ShB relics and Bozja this is something that you can reliably create a PF for and you'll get people willing to jump in with you. It may take a little while for sure but to call it dead is extremely stupid. I say this because I literally just right now on Coeurl hopped into Bozja wanting to level a job and there's people running around shouting for groups in Zadnor.

    When there's unique rewards tied to a piece of content, people will find a way to still do it, and thats's seriously the only problem we have with Variant/Criterion dungeons and I bet the devs are already working on introducing more lasting rewards to have this content be reliable for people to create groups for.
    Oh, I was not talking about the Bozja/Zadnor map itself, but rather the dungeons/raids. Is anybody doing Diadem these days even?

    Do people enter old Raids/Dungeons (unrelated to roulettes) again, anyway? Yes and no. Unless you work on your next relic, there is no reason to. You simply don't get any meaningful token or reward, because you got them ALL in your previous runs. It is a dead content in a sense, once people got their desired item, they will not run it again. A few humans on this earth actually need to work as well. Sometimes they cannot just login during peak hours and group up for an existing DR/BA group. It's definetly not as easy and fast to find such groups as it was before. And you cannot tell me that waiting for hours is okay? (including a wipe at the final boss)

    Let's also not forget that, content activity shifts very fast after the initial release. This is merely my own opinion, but creating lasting content shouldn't be divided throughout many patches. Once the quest is complete, you have to wait for the next relic quest. This can take up to several months.

    This also brings up new questions. Why is the relic quest not run next to a savage tier? Why do casual players have to run with a 615/620 ilvl, meanwhile savage players own several i635 weapons? Why not add short- and long-term rewards, which can be completed with more time investments?

    And I experienced it many times. It doesnt matter what content, be it relics, criterion dungeons, Diadem, Eureka, Bozja, Rival Wings, once the "hype" thins out, the content takes way longer to complete.
    (3)
    Last edited by xbahax92; 10-25-2022 at 01:13 PM.