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  1. #1
    Player
    Atelier-Bagur's Avatar
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    Cordelia Emery
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    Quote Originally Posted by Alleo View Post
    Yeah in your opinion. I found the writing style in Endwalker not much worse than other expansions. No I was even surprised how they were able to finish this long long story with a (IMO) great ending. Reading about your different views on the story including the newly introduced Zero I doubt that something that you would have liked would be something I enjoy. I hate grim dark stories. I stay away from books/movies like Game of Thrones because I find them utterly depressing. Endwalker and Shadowbringer (another great expansion you did not mention in your text I quote) are emotinal for me but not too depressing. We do lose people but its not a mass slaughter of favorite characters. The themes can be quite dark (that szene with the family in the dschungle dungeon) and mature (Uriangers grief), yet we also have nice scenes to bring our spirits back up.

    Honestly I really dont see how ARR or even Heavensward were better in that regard. In ARR none of the scions die, even Minifila still exists in a way. Its mostly the bad guys that perish. Yes we have the attack the scions headquarter but again no major character dies there. And scenes like the headquarter exist in Endwalker too. After all we see quite a few people die on screen when the Final Days start. In Heavensward we lose a bit more character but overall the themes are also not that deeper than in other expansion. We are able to stop a war that is going on for thousand of years and make peace between dragon and man.

    So I am really not sure how these are so much better than Endwalker. We still solve the problems of these long going on conflicts with the power of friendship (and some got trashing).

    Variant itself was a reward to me. It did not need many rewards for me to run them quite a few times. Honestly even just the notes and the puzzles would have been enough for me. I barely even looked at the rewards until I was finished. This was something great, something new. Something that they can build upon and that could be a nice little side content. Side content which brings us more lore without being mindnumbing grindy. I am sure that the long living content will come with the new deep dungeon (including gear and/or weapons) and the next relic steps.

    Also have you finally done Island Sancturay and have you run the Variant dungeons yourself?
    It's baffling to me how much people over shill Heavensward and Shadowbringers stories for being these "masterpieces" and highlights of the entire game. Baffling because singling them out kills a lot of the substance owed by everything that came before it. They're all very shallow stories on their own. Ishgard is just a lite version of FF Tactics's plot, Shadowbringers is just a very lite version of FFX and Tales of Symphonia that deal with it's themes and conflict much better.
    (5)

  2. #2
    Player
    Zanarkand-Ronso's Avatar
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    Johanna Yevon
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    Quote Originally Posted by Atelier-Bagur View Post
    It's baffling to me how much people over shill Heavensward and Shadowbringers stories for being these "masterpieces" and highlights of the entire game. Baffling because singling them out kills a lot of the substance owed by everything that came before it. They're all very shallow stories on their own. Ishgard is just a lite version of FF Tactics's plot, Shadowbringers is just a very lite version of FFX and Tales of Symphonia that deal with it's themes and conflict much better.
    Ill shill the Heck out of Shadowbringers, But not because I think its some Masterpiece or because it did anything better, took risks and all this crap people throw around.
    I just think it was an interesting story, and just about everything we knew and learned in previous expansions came to a-head (If Im using that word correctly) I loved the Reveal of Hydaelyn and learning more about the Ascians and learning about their Motivations, I liked that things became a little grey and how I began to question things. I just enjoyed that.

    Heavensward is a great story to with a Great Villain...but I do think HW personally is abit over-rated. Its good, really good, but I dont feel it to be the height of the Game or the best of the Game.
    Also..heck yeah, Tales of Symphonia.
    (6)

  3. #3
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    Atelier-Bagur's Avatar
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    Quote Originally Posted by Zanarkand-Ronso View Post
    Ill shill the Heck out of Shadowbringers, But not because I think its some Masterpiece or because it did anything better, took risks and all this crap people throw around.
    I just think it was an interesting story, and just about everything we knew and learned in previous expansions came to a-head (If Im using that word correctly) I loved the Reveal of Hydaelyn and learning more about the Ascians and learning about their Motivations, I liked that things became a little grey and how I began to question things. I just enjoyed that.

    Heavensward is a great story to with a Great Villain...but I do think HW personally is abit over-rated. Its good, really good, but I dont feel it to be the height of the Game or the best of the Game.
    Also..heck yeah, Tales of Symphonia.
    I love HW and ShB stories for what it brought to the overall FFXIV narrative as a whole, but I also hold the same standard and regard for ARR, SB and EW too. I dont think each one does anything better than the other as it delves into completely different things that'll be a hit or miss with people. Some people enjoy dragons a lot so they give HW such an easy time despite its flaws, others like me enjoy the more grounded strife and war tales with SB even though its overambition was its own fault, some like isekai-shin megami tensei apocalypse themes so ShB was their cup of tea etc.

    Also I hope we're talking about Nidhogg rather than Thordan and the Heavensward when it comes to HW's main villian because that old man and his entourage were the biggest let down in terms of character and depth Ive been wanting for my villains. They werent even entertaining on-screen imo.

    Also heck yes Tales of Symphonia is super great. Ive played a ton of jrpgs, and I mean A TON! so I feel like I have a general scope when it comes to a standard good quality jrpg story. FFXIV's narrative is pretty top tier due to its expansion structure, but when we single out each one on it's own in compared to single player stories, those narratives lack a lot of oomph and depth needed to stand on its own. Which is why I always say that cherry picking expansion narratives is a bit pointless when it relies on the game's foundation to give meaning despite its terrible pacing.
    (3)

  4. #4
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    Zanarkand-Ronso's Avatar
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    Johanna Yevon
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    Quote Originally Posted by Atelier-Bagur View Post
    I love HW and ShB stories for what it brought to the overall FFXIV narrative as a whole, but I also hold the same standard and regard for ARR, SB and EW too. I dont think each one does anything better than the other as it delves into completely different things that'll be a hit or miss with people. Some people enjoy dragons a lot so they give HW such an easy time despite its flaws, others like me enjoy the more grounded strife and war tales with SB even though its overambition was its own fault, some like isekai-shin megami tensei apocalypse themes so ShB was their cup of tea etc.

    Also I hope we're talking about Nidhogg rather than Thordan and the Heavensward when it comes to HW's main villian because that old man and his entourage were the biggest let down in terms of character and depth Ive been wanting for my villains. They werent even entertaining on-screen imo.

    Also heck yes Tales of Symphonia is super great. Ive played a ton of jrpgs, and I mean A TON! so I feel like I have a general scope when it comes to a standard good quality jrpg story. FFXIV's narrative is pretty top tier due to its expansion structure, but when we single out each one on it's own in compared to single player stories, those narratives lack a lot of oomph and depth needed to stand on its own. Which is why I always say that cherry picking expansion narratives is a bit pointless when it relies on the game's foundation to give meaning despite its terrible pacing.
    Oh yes, Definitely Nidhogg. The Heavensward wasnt that interesting to me, even though they are the source of Nidhoggs Rage. Which I could relate to abit, because they made me mad with the crap they pulled. A time you can understand the Villain.
    And yes, I kind of poke fun at one of my friends that: You only love Heavensward because of Knights and Dragons.
    He is in fact into that stuff, so obviously HW tickled that passion for him.

    I agree with you, honestly I think its just weird overall to compare any single expansion to a Full Single Player experience.
    They are just different animals entirely. Some things work better then others, but its really just a subjective opinion, one that will be different for everybody, like how I like and Im engaged with where EW's post is going, while others dont feel the same.

    Dumb unrelated question....you think Tales of. Could make a decent MMO?
    I know Tales of Radiance was a mixed bag, but hey they made 3 games. Now just imagine that on an even bigger scale.
    (2)

  5. #5
    Player Midareyukki's Avatar
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    Quote Originally Posted by Atelier-Bagur View Post
    It's baffling to me how much people over shill Heavensward and Shadowbringers stories for being these "masterpieces" and highlights of the entire game. Baffling because singling them out kills a lot of the substance owed by everything that came before it. They're all very shallow stories on their own. Ishgard is just a lite version of FF Tactics's plot, Shadowbringers is just a very lite version of FFX and Tales of Symphonia that deal with it's themes and conflict much better.
    I just think the way they took a theme (Plato's Loves, Aristotle's concept of a perfect society -> More's Utopia), broke it down into ways that theme can be manifested and explored each in specific sections and people. Then they brought them all back up at the end so that it'd all connect. I like how it draws on philosophy. ARR was mostly worldbuilding, HW was exploring faith and how far a lie can go, SB explored how war is a constant back and forth/the values of freedom/how all it takes is one person to be mistreated to make them agree with opressive regimes... But SHB was mostly just blatant philosophy on the structure of society and the virtues of man. I liked that. And I liked that it wasn't especially preachy with it unlike Endwalker's vague aesop of "Suffering is what makes you appreciate life". Endwalker rubbed me the wrong way. SHB let you explore the concept, see how they do it and draw your own conclusions. And each character grows a little based on those aspects.

    But that's just bc I'm a massive nerd and my favourite FF is 12, so I have really bad tastes as far as the FF community sees it.

    idk



    of course, it does still have flaws, particularly the way they use some characters (Ran'jit) and the weird insistance on some elements. But it was still my cup of tea, and that's why I generally defend it as a good story. If it's not your cup of tea tho, it's fine, it doesn't have to be. Hopefully something else about this game is.
    (7)

  6. #6
    Player
    Renalt's Avatar
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    Quote Originally Posted by Midareyukki View Post

    But that's just bc I'm a massive nerd and my favourite FF is 12, so I have really bad tastes as far as the FF community sees it.
    Depends. Did you like 13 or X-2? I might judge a little bit then even though you're a real chill dude.
    (0)
    When you deal with human beings, never count on logic or consistency.

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  7. #7
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    VictorSpoils's Avatar
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    Quote Originally Posted by Midareyukki View Post
    But that's just bc I'm a massive nerd and my favourite FF is 12, so I have really bad tastes as far as the FF community sees it.
    You mean as far as a small handful of contrarian zealots are concerned.
    (5)

  8. #8
    Player Midareyukki's Avatar
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    Quote Originally Posted by Renalt;6115824[QUOTE=Renalt View Post
    Depends. Did you like 13 or X-2? I might judge a little bit then even though you're a real chill dude.

    I like them. Generally speaking.

    I liked FNC, I'm the kind of guy who feels Type-0 was dropped too quickly and damned too harshly. I liked 13 and its world. I understand why people had such an issue with the game's story being mostly told in Analects and the linearity of the gameplay. But to me, those were fine. The linearity was justified, even if a little overdone: not only are they running away all the time in Cocoon, they're also in a technological world thar likely doesn't have that many open-ended paths when security is that tight. And as for the plot, all you need to know is told to you, and you can sort of tell what some stuff is through context. Consider this: if I liked the FF12 Bestiary, the Analects really didn't bother me. It's part of why I like Bozja and the Variant Dungeon. You go through the adventure yourself, but if you want more, you can look it up.

    As for 10-2... Even if it is too goofy and causes whiplash, I kinda didn't really mind it? I understood why they went for that sort of mood, even if I prefer 10 itself over the sequel. I know so much is different from 10, but it just didn't feel like it NEEDED to be. 10 was gloomy and mournful, whereas in 10-2 the reasons for why that was are gone, and people clearly became more indulgent. So it made sense, since breaking 10's depresso-espresso spiral was 10's whole point. But I did mind one thing: not all of the humour was my taste, especially the really cringeworthy dialogue. Even if I enjoyed the gameplay and the story was alright, the writing was... disasterrific. Besides that, I like how some stuff are explored from the past game too, especially some Ronso who obviously don't like the Guado after Seymour Thanosed them. I need to replay it, actually. I only learned that you can end up making Garik kill all the Ronso in these forums ^^; I never saw that.

    i thought garik would just ignore me getting stuff wrong lol... What? :| That happens in FF14 all the time, don't @ me!

    Also helps that I liked Koda Kumi as a kid xD

    Quote Originally Posted by VictorSpoils View Post
    You mean as far as a small handful of contrarian zealots are concerned.
    o,o;; FF12 isn't that popular in the community, by far. A lot of people criticised it back in the day, from its "boring and political" tone to Vaan being annoying. A meme in 2010 was that they thought 12 was the worst until 13 came out.
    (6)

  9. #9
    Player
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    Quote Originally Posted by Midareyukki View Post
    o,o;; FF12 isn't that popular in the community, by far. A lot of people criticised it back in the day, from its "boring and political" tone to Vaan being annoying. A meme in 2010 was that they thought 12 was the worst until 13 came out.
    It's a pretty big community and 12 is one of the most popular ones. The fault would be on these hypothetical people for finding quality boring and an easygoing character annoying.
    (1)

  10. #10
    Player Midareyukki's Avatar
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    Quote Originally Posted by VictorSpoils View Post
    hypothetical people
    I hypothesize you weren't around online as much during 2006 to 2012.
    (1)

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