Agreed. The developers really seem to think the game isn't an MMO for some reason. They claim that they want to keep this going for at least 10 more years, yet where's the content to keep people around? Variant dungeons were cool I guess, but the rewards are lackluster. Beast tribes are literally just a set of chores to do every day. Manderville weapons are good for those who don't have ilv 630 weapons yet, but to get them it's literally just a tomestone grind. (And no, the pre-existing Manderville quests do NOT count as new content just because they're required now) Now I know that a certain crowd of people are going to jump in and say "iT's jUsT a MiNor pAtCh!!!". I will accept this reasoning when the time between major patches is smaller than it is now. If it's been 2 months since the last patch with content, I expect more than daily chores to do. Variant Dungeons are thankfully a decent solution, but I can't see this lasting another 2 months.
There seems to be this weird misconception amongst players that they're meant to be taking breaks for long periods of time. I think they got this idea from when Yoshi P told players that it's ok to take breaks when you're at risk of burning out. A lot of players seem to forget that second part and just latch onto the first half. This is an MMO. We're meant to be playing it a lot and thus paying the subscription fee a lot. MMOs aren't meant to have massive content droughts where you're 'meant to' unsubscribe from the game and play something else. Now when I say this, I should make it clear that there's a difference between forcing you to log in every day to grind for hours on content you HAVE to do like WoW does, and then actually having content to do every day if you WANT to do it. There shouldn't be large periods of time where there's no reason to play the game if I want to. The only reason Yoshi P said that you should take breaks when at risk of burning out was because if you do burn out, you're probably going to quit forever.
Last edited by AwesomeJr44; 10-21-2022 at 04:18 PM.




The developers really seem to think the game isn't an MMO for some reason.It isnt. Never has been.This is an MMO.
Its a JRPG first, an MMO second.
Lets just ignore the story content that goes with them shall we?Beast tribes are literally just a set of chores to do every day.
You just described every relic weapon..whats your point?Manderville weapons are good for those who don't have ilv 630 weapons yet, but to get them it's literally just a tomestone grind.
Thats WOW. Not FF 14. Wrong mentality.This is an MMO. We're meant to be playing it a lot and thus paying the subscription fee a lot
Hard disagree.The only reason Yoshi P said that you should take breaks when at risk of burning out was because if you do burn out, you're probably going to quit forever.
Hard disagree.but I can't see this lasting another 2 months.
Why not? Whats the hurry, whats the rush, whats the need to log in every day? Go play other games. The game will still be here, theres no FOMO to lose sleep over...There shouldn't be large periods of time where there's no reason to play the game if I want to
I dont see an issue here.
"It isn't an MMO, never has been. It's a JRPG and an MMO"
I'll assume you're referring to the story of the content we got this patch, in which case it's alright but nothing that'll last another 2 months. Oh cool some lore on Sil'dih. Cool. So uh, what now?
You assume that because something has been done before that it is good.
As I pointed out and you did not read, WoW forces you to do content you don't want to do, and FF14 should attempt to have content that you want to do for more than a week. Not really the same thing.
Disagree all you want, but you're objectively wrong. This is what I meant when I said that a lot of players misinterpreted what he said. If you read exactly what he said, it's very clear that he was talking about burn out, not content droughts.
You're going to be playing Variant dungeons in a month from now when there's no tangible reward left? Feel free to if you feel so inclined, but I can't imagine this being popular once most people have their 12 endings and all of the items they want. I guess people might farm it for the noir set to sell on the market but other than that, /shrug.
Content doesn't have to have FOMO, nor do I want it to. However, if I want to play the game more, I shouldn't feel like there's nothing left to accomplish. And no, replaying the same thing over and over or doing daily chores are not worthwhile content.
Considering that the text in my signature is the stereotypical response of a white knight, you've just admitted to being a white knight for SE. Thanks for making your opinions invalid I guess. /shrug
Last edited by AwesomeJr44; 10-21-2022 at 05:42 PM.



"I don't see an issue, therefore one must not exist."
I love when people use this take because not only does it show what side said person is on but also that they're willing to put blinders on and invalidate the views of others. Noice.
---------------
Also, let me throw in this easily Google-able piece of information since you seem to think the game is a JRPG over an MMORPG:
:
"Final Fantasy XIV is an MMORPG and features a persistent world in which players can interact with each other and the environment."
And there's, of course, this little bit that we all know by now:
"Did you know that the critically acclaimed MMORPG Final Fantasy XIV has a free trial, and includes the entirety of A Realm Reborn AND the award-winning Heavensward expansion up to level 60 with no restrictions on playtime?"
If you think it really is a JRPG first then cool, your life..whatever works. Just I hope you're also aware that the vast majority dont view it that way, at least by google-able sources.
Last edited by LianaThorne; 10-21-2022 at 08:03 PM.



I mean...again 2 sides. All they said was they personally don't see an issue. They don't have to care past that as it doesn't effect them. No real right or wrong there.
And let's say it IS wrong. These negative topics succeed in invalidating the opinions of those who don't have issues with these things. "Don't agree with the negativity? You're a lost cause n not worth talking to". It's a circle of stupidity.
Btw regardless of what's said you're spending most of your time in xiv akin to an rpg. Xiv being an rpg with mmo elements isn't a new take. Many have said this over the years and I can't say they are wrong.
As a legit MMO veteran, I can tell you it's going to be a very long time before anything can even attempt to unseat XIV from its spot. It's one of the worst genres to develop for, so someone has to come in with just as much passion and financial backing and then get several years in live before they can be considered better.




Which, of course, only goes to show that it's actually doing very well. I'm amused by the one person commenting "it'll be gone in 2 years" when it's currently at the apex of its entire lifespan. EW had the highest population to start any expansion, and even the late-patch "lulls" have kept a much higher active playerbase than similar "lulls" in past expansions. Not to mention the "rate the content is going" is the same rate it's been going at for a long time, and the game is only getting more popular.
|
|
![]() |
![]() |
![]() |
|
|