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  1. #11
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Midareyukki View Post
    Yeah, stuff dies way too quick in there. And I honestly can't tell if the problem is the scaling the Fates have or if it's the Lost Actions. And I'm willing to bet it isn't just a combination of both.
    It's the lost actions. I poked my head in yesterday and there were no more than 10 people in the zone. People came and went. Someone entered the party and suddenly bosses were melting. If it's not lost assassination, it's something else. I never got into that, as I was never getting that deep into the jobs that can do that.


    Quote Originally Posted by Libby9 View Post
    All they had to do for these new dungeons was create a unique gearing system for them like Eureka. The most disappointing thing is that you can’t even mess around with different jobs. You’re pigeon holed to the job that you acquired savage gear with.

    I had a few friends sign up just to mess around in harder 4man content and it’s not even doable without weeks of raid and/or tomestone gear. Why is that a requirement for a dungeon with no reward? A unique gear system inside the dungeon would solve this and let people explore different jobs as well.
    We don't need more gear and I'm sure the team was happy not to have to make more niche gear. We already have our standard sets. This is basically side content, so the rewards aren't going to offer an alternate path to something like savage tier gear.

    Entry for criterion is 610. That's crafted gear. All you need is experience with mechanics and processing them.
    (3)
    Last edited by Deveryn; 10-21-2022 at 01:35 AM.