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  1. #1
    Player
    Winterfang's Avatar
    Join Date
    Apr 2022
    Posts
    70
    Character
    Roderick Yorvasch
    World
    Exodus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Titoulakikoute View Post
    its sad to know that we exchanged bozja/eureka content for this..
    This is the kicker for me. The content I look forward to the most was told to Take 5 this expansion and this is what they made in it's stead. Rather disappointing by comparison and the bad rewards, 2 mounts I personally don't care for and an outfit that doesn't look good on me, aren't exactly stimulating for me. Hoping something improves for the future V&C Dungeons as the game now lacks larger scale content that I like outside of one weekly Alliance Raid run
    (1)

  2. #2
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Winterfang View Post
    This is the kicker for me. The content I look forward to the most was told to Take 5 this expansion and this is what they made in it's stead. Rather disappointing by comparison and the bad rewards, 2 mounts I personally don't care for and an outfit that doesn't look good on me, aren't exactly stimulating for me. Hoping something improves for the future V&C Dungeons as the game now lacks larger scale content that I like outside of one weekly Alliance Raid run
    We really didn't need another exploration zone. For starters, it would make Bojza irrelevant. A lot of us may be over and done with it, but plenty of people still go there. It still serves a purpose. This is something new and I believe they're still adding another before 7.0. We need some different types of content once in a while. Bozja was a nice improvement over Eureka, but even that still has room for improvement.

    Larger scale content has too many issues that need to be addressed, including what happens as people start to trickle out. Chasing FATEs got to be a drag when people were able to melt the bosses. CEs were actually fun, but it didn't take too many people to mess things up on some fights. The elemental snake fight was one of the biggest shitshows with those donuts being moved around. Castrum and Dal (mostly castrum) also had a lot of people problems. I'm thrilled that we're not going through another exploration right away. They need to take the time to think of a better way to do exploration.
    (4)

  3. #3
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Deveryn View Post
    We really didn't need another exploration zone. For starters, it would make Bojza irrelevant. A lot of us may be over and done with it, but plenty of people still go there. It still serves a purpose. This is something new and I believe they're still adding another before 7.0. We need some different types of content once in a while. Bozja was a nice improvement over Eureka, but even that still has room for improvement.

    Larger scale content has too many issues that need to be addressed, including what happens as people start to trickle out. Chasing FATEs got to be a drag when people were able to melt the bosses. CEs were actually fun, but it didn't take too many people to mess things up on some fights. The elemental snake fight was one of the biggest shitshows with those donuts being moved around. Castrum and Dal (mostly castrum) also had a lot of people problems. I'm thrilled that we're not going through another exploration right away. They need to take the time to think of a better way to do exploration.
    For me, the explorations suffer from the same reason Alliance Raids can feel like a coinflip. In some fights, and in the case of LotA some trash pulls, can go south because one group failed to do their job. I'm guessing JP has better coordination overall, and that's why it works? But with stuff like "B and C didn't get to the pad and got teleported to A", "C didn't chain on time so Cerberus is going ham", "Someone failed the pads at Thunder God" and "Someone aimed the Puppet's Bunker lasers at another team and they wiped", I wonder why they continuously make these sorts of content. Sure, a bit of elbow grease called "coordination" and setting up a standard when people run content is fine. But on Puppet's Bunker, at least, all it takes is one guy (three if you ignore the healers that can Rescue).

    For the rest, especially the Elemental Snake, Belias or Red Chocobo, it's got more to do with how the fights are designed. Because not everyone can quickly know which way to go, and if it's too strict, it leads to easy wipes that snowball under duress.
    (1)

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,070
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Midareyukki View Post
    "C didn't chain on time so Cerberus is going ham"
    There is absolutely no reason why this needs to be Alliance C's job – all it takes is two individuals who know what to do. Always check if someone is doing the chains, and if nobody else has taken it yet, do it yourself.
    (4)

  5. #5
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Iscah View Post
    There is absolutely no reason why this needs to be Alliance C's job – all it takes is two individuals who know what to do. Always check if someone is doing the chains, and if nobody else has taken it yet, do it yourself.
    Good point! I do know that, of course. I only mean C because that's what people usually say: Adds, Belly, Chains. But anyone of any team can do any of these.
    The issue might even be because people are expecting people from Team C to do it when they could have just done it on their own. But the point remains: why have something like this where all it takes is one guy carry the tether and not use it, everyone wipes? Alternatively, I'll also point out that a common strategy is to wait to allow DPS to kill Cerberus without disruptions, but they can mistime it. Because at least there is an effort there xD
    (0)

  6. #6
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Midareyukki View Post
    Good point! I do know that, of course. I only mean C because that's what people usually say: Adds, Belly, Chains.
    nice acronym, doesn't work in japan. Since B is usually the relegated main tank team xD
    (0)

  7. #7
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Iscah View Post
    There is absolutely no reason why this needs to be Alliance C's job – all it takes is two individuals who know what to do. Always check if someone is doing the chains, and if nobody else has taken it yet, do it yourself.
    It's an EU thing, evidently. I'd never seen or heard of the practice until moving one of my alts to Louisoix. Suffice it to say I was a bit surprised by it. It just seems completely unnecessary.
    (0)

  8. #8
    Player
    Winterfang's Avatar
    Join Date
    Apr 2022
    Posts
    70
    Character
    Roderick Yorvasch
    World
    Exodus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Deveryn View Post
    Bozja was a nice improvement over Eureka, but even that still has room for improvement.
    Oh I'm definitely not going to disagree with you there. I love content like this, but even the most recent Bozja content was riddled with issues, from internal decisions and external circumstances beyond their control.
    On the rest of your post, that's fair enough. Trying really hard to remember if they mentioned why no large scale content for EW in a previous LL or Q&A, but if that is the circumstances with their stance on large scale content at the moment then I can't fault them for that.
    I do worry whether this is just taking a break to learn from mistakes or they're not going to do them going forward anymore.

    Now that being said, that still doesn't really change my stance that what did replace it with isn't good so far and the lackluster rewards are just a cherry on top of a spilled sundae so here's hoping it's improved for the next dungeon.
    (3)

  9. #9
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Winterfang View Post
    This is the kicker for me. The content I look forward to the most was told to Take 5 this expansion and this is what they made in it's stead. Rather disappointing by comparison and the bad rewards, 2 mounts I personally don't care for and an outfit that doesn't look good on me, aren't exactly stimulating for me. Hoping something improves for the future V&C Dungeons as the game now lacks larger scale content that I like outside of one weekly Alliance Raid run
    Yep, major shame on SE.. not only can we not wear the hat, but the suit looks awful on Hrothgar
    (1)

  10. #10
    Player
    angienessyo's Avatar
    Join Date
    Jul 2017
    Posts
    464
    Character
    Khulan Noir
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Winterfang View Post
    This is the kicker for me. The content I look forward to the most was told to Take 5 this expansion and this is what they made in it's stead. Rather disappointing by comparison and the bad rewards, 2 mounts I personally don't care for and an outfit that doesn't look good on me, aren't exactly stimulating for me. Hoping something improves for the future V&C Dungeons as the game now lacks larger scale content that I like outside of one weekly Alliance Raid run
    I loved Eureka and while I didn't enjoy Bozja as much, I still liked it. (I liked both enough to get Ozma+the Bozja bike) But I'm not at all shocked this style of content didn't return. People complained about Eureka non stop when it was new and they hated it so much that they made it to where the bulk of your relic grind could be done outside Bozja when that came out. And people still complained about Bozja, so I'm not expecting them to do Eureka/Bozja style content again.

    I would like to see them expand upon Variant/Criterion dungeons in the future. Maybe gradually add more wings to do or something because I already did all the normal paths and I'm getting through harder versions fairly quickly with my group. The biggest problem with losing Eureka/Bozja is there isn't any sort of a grind to focus on at the moment.
    (2)

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