Quote Originally Posted by Voidedge_Ragna View Post
Finished All secrets on Variant mode now, took about 6h in total if you use your head, there was one i had to get a hint for however. After these 6 hours there's nothing left to be done except farm the currency and trade it for items that will cost peanuts in a week or 2. So this will once again be dead content in about 2-3 weeks.

SE has still not learned how to make content that lasts, the idea is good and some of the bosses are fun specially left path. But when you've seen the 15th barrel boss you just groan.
Excellent design and i loved using my head on the puzzles and clearing one path to get a hint for another but now i have 0 reason to go back ... ill wait 3 weeks and buy the glam items for 100k each.

The extreme version looks real fun and since I'm into savage and extreme its good for me, but for the casual player replacing Bozja or eureka with this ... is a massive L in content.

Also if you want the mount it will require a prebuild or solo since you need to do everything once and the chance for that to happen in df is going to be slim, you will redo the same things you already had over and over before a group will actually do a rarer one.

This will defiantly steer conflict in groups. So its both really great and really shite at the same time.
I think I've done 7 runs of variant and one prog of crit. This will last plenty of time as I'm not rushing to win an imaginary race or anything. After getting the mount, I'll keep going back for tomes and cards and such, maybe even the glam.

Posts like yours are why Yoshi flat out said go ahead and take a break if you need to. I'll keep reminding folks there's only so much content that can be put out at any given time (unless you want to pay even more for more staff to crank things out.)


Quote Originally Posted by ty_taurus View Post
My biggest gripe is with how obscure some of the route clues are, or how certain routes are separate by a sliver of dialogue that requires the smallest of details. I would never have figured out the correct ore sacks to use on the left path without having looked up the answer. I don't need the answer to necessarily be obvious, but I'd at least like to know where to look for the answer.
That answer is on the thief's note when you get the scales right. If you take your time to stop and look around instead of being in such a rush to even have the mobs go active, you'll notice these things.