Page 4 of 22 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 31 to 40 of 218
  1. #31
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    There are many types of colorblindness and some people have multiple so a simple filter doesn't always work. That's why there's usually a combination of shapes plus color for markers.
    Yellows are shaped like a coin purse and plain, green are covered in symbols and more cylindrical. There is a clue in the dungeon that tells u how to solve the puzzles, and it tells u what the green bags look like aswell.
    (0)

  2. #32
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    Definitely the rewards are not that great, having a gear themed after the dungeon would have been nice, oh well...

    I have only done the variant once since and i plan on doing all routes and i have to say i enjoyed it, want to try solo so i can take my time looking at stuff
    (8)

  3. #33
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    Paltry rewards. The dungeons are really fun but I feel like they're gonna fade fast purely because there's no GOODIES!

    Also yeah those green and yellow orbs aren't distinguishable enough.
    (6)

  4. #34
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Iscah View Post

    And rewards are totally underwhelming, especially if you don't like the one "noir" coat and hat and don't want yet another pair of short plain gloves, plain belted trousers and lace-up shoes. It's really getting excessive at the moment with those, and it looks like we're about to get another lot for All Saints' Wake on top of this, the Enforcer set half-a-patch ago and the Appointed set before that. And the Frontier and Varsity men's outfits not long before. Glamour gear is supposed to be about giving us variety.

    It's ridiculous -I've been cycling the same 3 pairs of trousers for like 3 years at this point D:
    (2)

  5. #35
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Did the variant dungeon. Enjoyed it being a bit more "complex" than the route they chose to go with on the normal 4 player duties. Having choices to make which impact enemy groups, path taken, and even some boss mechanics along with different end bosses.
    (3)

  6. #36
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    I love Criterion.
    Also: my party went in without ever meeting the first boss in Variant mode, so we went in blind and died a ton to figure out basic mechanics. Lmao. It is really fun progging it. We all had a blast.
    (6)

  7. #37
    Player
    hobostew's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    459
    Character
    Astrid Arkwright
    World
    Brynhildr
    Main Class
    Monk Lv 90
    After doing this a couple more times I think they made the story thing triggers a bit too hard to work out without an obscene number of runs or turning to a guide.

    Left Path

    #1 Room with Green + Yellow Sacks, take the GREEN SACK in the NE corner on top of the rubble, and the YELLOW SACK in the SE corner on the very small hill of dirt, after clearing the enemies after teleporting, there is a door to the west behind the rubble that you can open before moving ahead. This door won't have a name or be interactable until Nanamo walks up to the gate to leave, do not walk up to Nanamo immediately if you want to open this door first.

    #2 Same as #1, but do not open the door

    #3 Primary Path, use two of the wrong sacks (don't activate the teleporter) and trigger the puff circles after the door opens

    #4 Primary Path, use two of the wrong sacks (don't activate the teleporter) and don't trigger the puff circles after the door opens


    That kinda stuff seems really cool on paper but trying to work it out without outside help just seems extremely tedious but at the same time just turning to a guide seems boring.
    (2)

  8. #38
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    Clearing the savage version drops a treasure chest that gives 1 manuscript that can be turned for: glam earring or a banner (housing)
    or... a bloody single materia X.

    Excluding getting a title for savage clear, it is baffling lol
    (17)

  9. #39
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,107
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    All I want to know is how am I seeing DPS with 98K HP running this thing?
    (0)

  10. #40
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Personally, I'd rather see Criterion also have the scaling factor that Variant dungeons have. Even if it meant that certain party combinations were better than others - the fact that they still pigeonhole us into Tank/Healer/DPS/DPS when the Variant version does not - just seems like they can't think outside of the box.
    (8)

Page 4 of 22 FirstFirst ... 2 3 4 5 6 14 ... LastLast