Quote Originally Posted by Reinhardt_Azureheim View Post
Honestly it was overdue, no matter how working-as-intended-yet-unintended it was.

I still have my personal beef with Cover/Guardian though, like I don't get how they have learned nothing in two expansions of repeatedly adding Cover.

Cover denying kills on people who should rightfully have died for playing like an idiot overextending has been a problem since the first Stormblood iteration.

It took them years to figure that Intervention is more healthy and provides proactive gameplay. Now they do the same BS over again.
Perhaps next they can alter how Cover/Guardian works in PvP and instead of just protecting the person for 6/10 seconds, it can be like a tethered barrier, so once the player takes x% of their target's max HP worth of damage, the cover breaks and they're vulnerable again. I don't know. I don't design games. As long as it isn't just "this person is invincible for 6/10 seconds". And something that doesn't let them use Cover while also using Guard or any other invuln. It's too cheesable.