“User friendly” doesn’t necessarily need to mean more tutorial or guides, either. It could mean having each rotation condensed to less buttons like most other MMOs. It could mean having a better tick rate on our servers so that people can see mechanics easier. It could mean giving us more diverse dungeons that aren’t hallways so that players see many more mechanics and have a better challenge. Tutorials are fine, but subtle design changes would mean a lot to modernize the user experience. Older MMOs like WoW and GW2 have substantially upgraded their user experiences, but FFXIV still feels old-fashioned and cumbersome. That’s a difficult environment for new players to start raiding in.

Quote Originally Posted by FireMage View Post
Tooltips are there. Read them. Not that hard
That’s fine and quintessentially FFXIV, but remember that YOU are stuck with those people. It’s YOUR time wasted if you resist any positive changes to the gameplay. FFXIV is a live-service game, do not expect your 2013-esque experience to remain the same. If you still want to make toxicity in the game after improvements are made, you can always add that in yourself, but we don’t need the devs to hold your hand through that.