The thing is, this help does happen. All the time. I'll agree that the game itself could stand to provide more of a guide on some of the systems, but I see people doing that constantly. I see plenty of advice given during random pug runs. I give advice during pug runs, and have never had an issue. Just don't be a jerk about it. NN gives advice. FC's give advice.
To me, this game is very "user friendly." Knowing people aren't going to be toxic to you is immensely user friendly to a new player. I'll disagree in defining it "as the game holds your hand through everything." We're humans. Most of us playing MMO's today are adults. There comes a point where we have to grow up a bit and learn some things on our own. And the game does do a satisfactory (not great, but sufficient) job of providing a variety of avenues for the community to pick up the slack in helping people learn where the game itself leaves off.
In all curiosity, can you point out an MMO where this isn't the case? Using things like parsing tools and looking up strats and builds on various websites that min/max everything is standard in the genre. Heck, FFXIV is one of the better ones in this regard in my opinion, since other games like WoW have their high-end fights built around people having add-ons like DBM. FFXIV is not designed like that.Also, if a new player wants to learn how to play XIV, they need to rely on external websites and tools and if they want to try hardcore contents they must have those information because that mode is build around them.
In all seriousness, how often does this actually happen? Personally, I'm not sure I've ever seen it. Are we really just taking one random post by some random poster with some random anecdotal story and acting like it's normal?XIV lack of a proper build-in jobs' guide, and because of that I'm not surprised reading and seeing people don't AoE during pull mobs and being ignorant.
FFXIV currently has the highest active playerbase it ever has. The start of EW towered above every other expansion, and even the mid-to-late-patch "lulls" are maintaining an active playerbase significantly higher than it's ever been in the past.So it can be more user friendly and bring more subs?
That "other award winning MMO" went down the drain precisely because they changed their approach and started focusing development on the toxic e-sports crowd. I'm not sure what that last paragraph even means.I will not surprise if it will end up in the same manner another award winning MMO did.


Reply With Quote



