Page 2 of 2 FirstFirst 1 2
Results 11 to 20 of 20

Hybrid View

  1. #1
    Player
    Wind-Krysvein's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    219
    Character
    Drast Vyrkasch
    World
    Louisoix
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Renalt View Post
    As for Tenacity doing nothing...I must admit I don't do any raiding so Materia slotting is an afterthought to me cause it's just all extra but I take far less damage when I slotted as Tenacity as my priority stat (Cause I know nothing of materia and just wanted something) I've noticed not only do I take less damage...but my regen or even clemency if I use it on someone else is pretty much a Benediction.
    People did the number crunching for it, and the difference in damage reduced and HP healed was definitely not that astronomical. I'm obviously not calling you a liar or anything, but whatever's boosting those numbers for you definitely isn't Tenacity.

    ...unless they've boosted the stat at the release of Endwalker. Haven't heard anything about that sort of thing happening, but who knows?
    (0)
    Quote Originally Posted by Jojoya View Post
    No reward is worth suffering through content you feel is bad. The worst thing the playerbase can do to itself is force-complete the content it hates. It leaves the false impression that despite complaints, players are generally satisfied with the content and it's okay to make more like it. If players stop working on the content even with rewards incomplete (like Pagos when it first came out), it will send a clear sign that changes need to be made.

  2. #2
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    Quote Originally Posted by Wind-Krysvein View Post

    ...unless they've boosted the stat at the release of Endwalker. Haven't heard anything about that sort of thing happening, but who knows?
    That could very well be it. I've never had the need to use materia before and I got bored and had a ton of crystals to turn into materia so I was like..."Eh time to see what materia is about" and I was on my tank and saw what Tenacity did so I was like "Neat...Load me up". I noticed a big difference. However this was after 6.1 so maybe there was a boost.
    (0)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

  3. #3
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Renalt View Post
    Are these numbers accurate for people? Cause on my PLD when I Parry it's for 19% blocked. As for Tenacity doing nothing...I must admit I don't do any raiding so Materia slotting is an afterthought to me cause it's just all extra but I take far less damage when I slotted as Tenacity as my priority stat (Cause I know nothing of materia and just wanted something) I've noticed not only do I take less damage...but my regen or even clemency if I use it on someone else is pretty much a Benediction.
    https://www.akhmorning.com/allagan-s...ity-stat-tiers

    Even if you min-maxxed as much TEN as possible and got up to like, 2500 ish TEN, it'd still only be 12% damage reduction (keep in mind though, it'd be closer to 10% effective mitigation over using other stats, since the BiS that minimizes TEN still gets about 1.8% mitigation from the TEN it does get), and do about 1.1% more healing with Clemency. What you're likely seeing is noticing when Clemency crits, which heals a huge amount to a non-tank. Especially if a healer happens to be healing the same target in the same moment, it'd look like a benediction. I'm also pretty sure TEN has zero effect on the healing incurred by the regen on Holy Shelltron/Intervention, since those are not technically counted as 'outgoing healing' which TEN affects. I could be wrong though.

    Now that being said, 10% isn't nothing to snuff at. That's effectively the equivalent of 2/3 a parry on every attack, with the bonus of it effecting magic as well as physical damage. But while strong, it's not carrying a tank if they never use their CDs or suck at using their healing tools.

    Which is ultimately the problem with TEN - the damage mitigation is never needed even on week 1 savage or in Ultimates, and its offensive capacities are weaker than even DET, meaning it fails on both its purposes, resulting in its 'avoid like the plauge' pit it dwells in right now.
    (2)

  4. #4
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    AH you are indeed right about that. Dunno how I mixed that up.
    (0)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

  5. #5
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I think parry has an additional caveat that you can't do it while casting, which also used to apply to blocking until the devs realized that didn't mesh with the magical part of PLD's rotation (At least prior to them gaining the passive that makes their spells have no cast time).
    (0)
    Last edited by KageTokage; 10-16-2022 at 11:39 AM.

  6. #6
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    749
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Indeed, the issue with TEN is the same as PIE. They are literally sandbags that you want to avoid as much as possible.
    (0)

  7. #7
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    644
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    I remember the days you could meld parry. Nobody did
    (1)

  8. #8
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by localareanetwork View Post
    There is literally nothing in game or on Google that isn't about the thing removed in 4.0 besides a Reddit thread that vaguely explains it along with PLD Block. And THAT is just that you randomly have a chance to block physical damage...

    But for those that are curious and don't actually know... (because recently I told someone who started playing in HEAVENSWARD about it for the first time who never noticed it, and I started playing in Shadowbringers!)

    All classes can parry and have the same rate of doing it (20% chance), it lowers the damage of any random physical attack by 15%. Why is this never explained anywhere in the game or on any official websites?
    It's a legacy stat that has become meaningless.
    (0)

  9. #9
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,527
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Parry had an ingame description back when it was a stat you could affect.
    (0)

    http://king.canadane.com

  10. #10
    Player SentioftheHoukai's Avatar
    Join Date
    Nov 2021
    Location
    Solitude in Sohr Khai. Hraesvelgr, shield me from these Scions.
    Posts
    445
    Character
    Nyx Deorum
    World
    Brynhildr
    Main Class
    Summoner Lv 64
    How about nothing? It's literally nothing. Zero. Nada. Zilch. Oblivion. Zero-Sum. Cessation.
    (0)

Page 2 of 2 FirstFirst 1 2