Isn't that just plain old skills and spells? How is "limit bar that fills every 90ish seconds" different from "skill with a 90 second CD"? Being party wide is literally the only thing that makes the limit system unique.This Personal LB should be designed to make each job feel unique by giving them self focused buffs that you cant get anywhere else. Things like Haste, Enhanced Resource Generation, Damage Reflection, Souleater (Hp to Damage enhancement), etc. as some examples of what a personal LB would do. Bringing back old mechanics from earlier in the games life or even from other games entirely to bring way more unique identity to each job would be a breath of fresh air to how each job plays and would also increase the depth of combat a bit.
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