I don't get why people don't like his ideas: https://www.youtube.com/watch?v=XNJGY9B7VW4&t=139s it seems he has a well thought out plan to make ast work
I don't get why people don't like his ideas: https://www.youtube.com/watch?v=XNJGY9B7VW4&t=139s it seems he has a well thought out plan to make ast workSame.
Right now, probably the best I've got is simply to either...
- Return to a revitalized version of the Stormblood system (balancing both the Royal Roads effects and the Cards themselves, through uncapping the number of Card buffs active on a target, unnerfing Empower, splitting the power of Expand across recipient count, functional buffs to Bole, tuning buffs to Arrow and Spear, and replacements for Spire and Ewer),
or- Have every Card have a unique effect (that may synergize with others to create a degree of greater-than-sum value), with no Royal Road necessary.
In both cases, though, it seems like it might be a good idea to both have uncapped holding potential (such as per a no-CD Spread) and perhaps to split the potential outcomes (e.g., into a Northern and Southern deck, each of 3 choices).
Personally, I kind of like the Seal system, in that, per 90- or 120-second period, it gives us further reason to leverage otherwise less obviously useful Cards. It just needs a more decent pay-out, ideally capable of more than just raw damage.
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