No healer is. Plegma is on the same CD as Assize (Assize is an oGCD, but it's a physical button you press*), and Misery exists as a resource spending attack (different then, but an extra button like, Toxicon).
And WHM is the "simple healer with more of a focus on powerful direct healing" and people still want it to be that. So...this argument would imply we should change SGE but leave WHM alone, doesn't it?even if we just keep it as is, people still want it to be the more dps oriented healer.
I don't disagree with this. Toxicon being damage neutral would fix a lot of the issues anyway. It would lower the skill ceiling, but it would make the button more routinely useful. They also added in 6.3 that it procs off of Eu Prognosis (specifically, when the shield ON YOU from Eu Prognosis breaks). So if it was damage neutral, that would make the only cost of using both Eukrasia shields be the MP cost since the damage would be refunded. Though I suppose it would be more of a side grade in terms of optimization as there'd now be a reason to stock 2 Addersting stacks to blow during burst windows along with Phlegma, I guess?That said, if SGE were to stay the same, and we still want it to be the DPS healer, 1 - fix Toxicon. Make it proc with more than just E. Diagnosis, perhaps Haima or some such. 2, give it an AOE Kardia so it can heal the party while it does damage.
I've also been advocating to have an AOE Kardia since I first got my hands on SGE. I think honestly Krasis and possibly Pepsis should be removed and one turned into an AOE Kardia for 3-4 GCDs so the SGE could use it to proc party healing.
Though "and we still want it to be the DPS healer" - no, we'd be making WHM, SCH, and AST the DPS healers.
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EDIT: On the asterisk:
I am a bit curious why oGCDs don't count as buttons. And again, I'm being serious here, not antagonistic. Why is Phlegma an acknowledge "distinct" damage tool but Assize is not? Is it because no charges on Assize makes it something you burn on CD rather than use more deliberately? Or is it just "oGCDs don't count", despite of the things non-healers have is oGCDs used for damage. If we had a model where healers had 4-5 oGCD damage spells, would that not count as more DPS engaging? Would it only count if they were GCDs?
If so, why? Is there something more satisfying about pressing 1-2-3-4-5 with 2.5 sec gaps vs 1-2 1-3 1-4 1-5 as weaves?