Results 1 to 10 of 352

Hybrid View

  1. #1
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Renathras View Post
    If you can say that me raising valid points and making level-headed arguments is "throwing a tantrum"
    On the arguments of behavior, it has little to do with either party's stance on the topic of healer gameplay and everything to do with how your responses to people come across. It quite frankly comes across as arrogant and inflammatory. You may not see it that way, nor may you intend your comments to come across that way, but every response feels like you are yelling your stance at us. When I exacerbate how you have communicated past statements, the goal is not to defame you, but to try and show you how your responses are being received in hopes that you understand how your comments are coming across. We're talking about what "tantrum" means in this regard.

    When you respond, you post these very lengthy posts that are angry and loud and visceral and dedicate paragraphs to defensively lashing back at comments you thing are meant to harm you. In all seriousness, does that not sound like a "tantrum" to you? Dictionary.com defines a tantrum as: "a violent demonstration of rage or frustration; a sudden burst of ill temper." I'm going to take a paragraph from one of your responses to mine and tweak it to swap our stances on the topic of healer gameplay, and I just want to know, truthfully, do you think this is a reasonable and good faith way of communicating my stance? Because I'm using your words and tone to do so.

    (This last one is the most absurd one - I'm willing to let 100% of healers still put out enough damage to clear content simply by button spamming! That's a hell of a lot more than an inch. Meanwhile, what are you willing to yield here? What are you proposing yielding to me and those like me? Literally nothing for WHM other than people who don't like it should abandon their favorite job. When you aren't outright telling them they should go play DPS instead, that is. You do recall you did that earlier in this discussion, do you not? How you could even type that seriously is beyond me. If I was "unwilling to yield an inch", I'd be arguing that ALL Healer rotations would be required to clear ALL forms of content. Which is not at all what I've done. That is what "unwilling to yield an inch" looks like. Willing to have filler buttons contribute most of your DPS is not only willing to yield an inch, it's offering you a compromise that is more than fair and more than tilted to your benefit. That statement of yours is absurd to the point of farce by even a cursory examination of this discussion and our expressed viewpoints, as well as highly hypocritical, given your own unyielding position and statements. If you meant it legitimately, you need to reexamine your entire understanding of this discussion.)

    Does that truly seem rational and reasonable to you? Because if I had said that genuinely, I can only imagine how livid you would be. But if I'm wrong, and you think that's entirely reasonable, then let me know.

    Quote Originally Posted by Renathras View Post
    The problem is, people ARE enjoying the game as it is today. Your argument is to change it away from what it is right now (regarding Healer design), and if they don't like it after the change, to quit or only play the MSQ. That's a very different argument. You're presuming they find the current state unacceptable, which they clearly do not. The axiom itself is faulty, therefore you cannot use it to draw further conclusions.
    A point I had made before is the majority of players who are content with the healers as they are today will be continue with healers if they were given engaging consistent gameplay. We know this because the majority of players were content with healers in the past, like with SB and HW. As I have said before, most people will tolerate nearly anything until the point of legitimately making something unplayable. Allowing each healer to have a more dynamic gameplay loop regardless of whether they're going through MSQ instances, dungeons, treasure maps, savage raids, criterion dungeons, or whatever can only benefit the game. Those who don't like it aren't required to engage with those extra actions anymore than a Monk is required to engage with Mantra and Feint, or anymore than a Paladin is required to engage with Interject or Clemency. As I've also stated many times that I'd see one of the healers reworked such that their consistent rotation can be filtered through other players, creating the feeling of a support-focused playstyle so that this category of players have something that can attempt to cater to their wants in a way that's superior to what we have now--cutting a major portion of your time spent attacking the enemy and redirecting that into setting up buffs for future use on your teammates while generating DPS passively.
    (10)

  2. #2
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    ...everything to do with how your responses to people come across.
    To you.

    Came across to you.

    Your statement came across to me as you saying people should quit. That means it's fair, by your logic here, for me to say you told people to quit the game.

    See how that works?

    I have to make lengthy posts because you make so many charges and accusations, I have to address them all. If you'd make arguments for your proposals and not personal attacks, then I could merely address your arguments directly. As it is, I have to spend my time defending my character from your assaults. Or leaven them unchallenged other than to say "I'm not taking your bait this time".

    arrogant and inflammatory
    Your posts have come across to me as arrogant and inflammatory. Does that make them so?

    You may not see it that way, nor may you intend your comments to come across that way, but every response feels like you are yelling your stance at us.
    And every response feels like you are yelling your stance at me.

    Funny how when we rely on subjective things like "seems" or "feels", we can make up disparaging things about people that aren't true...

    When I exacerbate how you have communicated past statements,
    You didn't, though.

    you exacerbated how you felt my past statements, which you disagree with and don't like, came across to you, even as you admit that in your appraisal I likely did not intend them that way. Text is text. It's not "angry" or "yelling". Those are perceptions you're making because a part of you wants to believe it's true rather than that you're contesting a person being rational and reasonable. Because if it's the latter, you'd have to admit I might have some points and that you should listen to them. If you instead tell yourself it's the former, that gives your mind carte blanch to ignore my arguments and attack me instead.

    And yes, when you're attacking my posting style instead of the content of said posts, that is still an ad hominem fallacy. It is still an attempt to avoid the points raised by instead addressing the manner they are being raised in and the person they are being raised by. Note in your post here, you aren't actually addressing any of my points. You're not making counter arguments. You're derailing the thread.

    All so you can accuse me of making "very length" and "angry" and "loud" and "visceral" posts.

    But we'll get to that...

    the goal is not to defame you, but to try and show you how your responses are being received
    No, it's not.

    Because I have been really patient and shown a lot of forbearance. There are, what, 3-5 of you in this thread attacking me. Some of you are addressing my arguments. Many of you are not. Either way, I'm responding to multiple people. People who are each making long posts. You think your posts aren't lengthy? And I try to address each point and do so thoroughly so I don't get replies of "But what about THIS thing you didn't mention?!" by mentioning and explaining those things.

    I've been cordial, despite being insulted, I've tried to avoid telling you guys what you think or putting words in your mouth, despite you all doing so to me multiple times. I'm the calm, quiet, rational one here being yelled at by you folks.

    The worst part is:

    in hopes that you understand how your comments are coming across. We're talking about what "tantrum" means in this regard.
    ...because you don't want to entertain my idea or arguments, there is literally no way I can say it you won't attack.

    If I'm not thorough, you'll insist I didn't prove my point.

    If I am, you'll insist I'm making lengthy posts.

    If I don't respond to your personal attacks, you make more.

    If I do, you insist I'm angry.

    There's literally no winning with you because you want me to be wrong. You want it so badly, any way I present my argument you will find fault with. And you'll attack that presentation - as you have - to avoid the arguments you cannot overcome or don't like my answers to. The very fallacy of attack on the person/message format rather than the arguments presented.

    If you didn't do that, I wouldn't need to make lengthy posts, I wouldn't need to respond to accusations, nor would I need to point out the accusations and make posts here and there attempting to avoid going into them because unlike you, I don't want to psychoanalize my opposition, belittle them, and derail the thread so they can be accused of being the ones derailing the thread.

    When you respond, you post these very lengthy posts that are angry and loud and visceral and dedicate paragraphs to defensively lashing back at comments
    Okay, how are my posts "angry"?

    How are my posts "loud"?

    You realize text cannot be loud, right?

    How are my posts "visceral"?

    Those are a lot of subjective words, some of which literally cannot apply to text.

    I'm also not "lashing back". I'm "countering". As one does in a discussion, debate, or argument. When someone insults you unfairly, it's acceptable to say they're wrong and why they're wrong. Whey I said you told people to quit the game, was it "lashing back" for you to say "No, I didn't say that, here's what I meant when I said what you thought was that"?

    Of course it's not. Yet you seek to deny me the same privilege and, in fact, use it as another attack against me. "lashing back" is not you saying "offering an objective and levelheaded rebuttal to an accusation levied". When you say someone is "lashing", that means you think they're acting in an irrational and emotional manner, losing control of their emotions and responding immaturely. That's an insult, not an objective appraisal.

    In fact, you continue to use subjective, highly charged words to describe my posts. At this point, I can only conclude you're doing so intentionally since you've seen from several posts I interpret them as insults (and they are, objectively, insults, mind you), yet instead of going "Oh, maybe I shouldn't use that kind of language..." you double and triple down on it as you make more and more posts addressing me instead of my arguments and derailing the thread further and further if I reply to you.

    And if I don't, you keep replying to me anyway to goad me into it until I do.

    In all seriousness, does that not sound like a "tantrum" to you?
    It might if it were true.

    It's not true, thus it's not a tantrum.

    You are calling my reasoned and rational rebuttals tantrums. That's you attacking my character, whether you want to pretend you aren't or not.

    (This last one is the most absurd one - I'm willing to let 100% of healers still put out enough damage to clear content simply by button spamming! That's a hell of a lot more than an inch. Meanwhile, what are you willing to yield here? What are you proposing yielding to me and those like me? Literally nothing for WHM other than people who don't like it should abandon their favorite job. When you aren't outright telling them they should go play DPS instead, that is. You do recall you did that earlier in this discussion, do you not? How you could even type that seriously is beyond me. If I was "unwilling to yield an inch", I'd be arguing that ALL Healer rotations would be required to clear ALL forms of content. Which is not at all what I've done. That is what "unwilling to yield an inch" looks like. Willing to have filler buttons contribute most of your DPS is not only willing to yield an inch, it's offering you a compromise that is more than fair and more than tilted to your benefit. That statement of yours is absurd to the point of farce by even a cursory examination of this discussion and our expressed viewpoints, as well as highly hypocritical, given your own unyielding position and statements. If you meant it legitimately, you need to reexamine your entire understanding of this discussion.)
    There are several problems here. Allow me to explain:

    1) You aren't willing to let healers put out enough damage to clear content. Collectively - and I believe individually in your case - you folks have argued these people not be able to clear Savages (or to some of you, Extremes) with the 1 button spam.

    2) That's not a lot more than an inch. Even the most "accommodating" of you have argued that 1 button spammers should barely be able to clear content if they're even allowed to.

    3) What am I willing to yield is three entire Jobs. Note you say "nothing for WHM", which is a lie of omission. "nothing for WHM" means "everything for SCH, AST, and SGE", which is a lot.

    4) "should abandon their favorite job" is hardly a counter when your position is "should abandon their favorite role, and possibly the game".

    5) Note that I haven't outright told anyone they should go play DPS instead. This is also not a parity, as I haven't done so. Indeed, it would be me telling them they should play SCH, dAST, nAST, or SGE instead. Which is VERY accommodating position.

    6) No, I didn't do that earlier in this discussion. Find and quote me doing so. I've very explicitly refrained from doing so. Indeed, offering you 3 healing Jobs, one of which would have two healing specs, is very much the opposite of insisting you play DPS instead.

    7) No, that wouldn't be you "unwilling to yield an inch", since your base position was that this would only matter in Savage and Extremes. But, by all means, propose if you will that the rotations be required in MSQ content. I'm sure Yoshi P will listen.

    8) "willing to let you barely clear content and call you bad for doing so" is not yielding an inch, no. To yield an inch requires you to come off of your initial proposal or move your proposal towards the counter proposal. Neither of these are happening in this case.

    9) It's certainly not "more than fair and more than tilted to your benfit" since it leaves me with nothing that I want. My proposal leaves you with 3 Jobs that you want. Your proposal leaves me with 0 Jobs that I want and a playstyle that can only get through content if carried.

    10) Given my position has been very yielding, you can't say that it's hypocritical on my part.

    ...in other words, reversing that statement doesn't work, and includes you outright lying on several points to even do so.

    Does that truly seem rational and reasonable to you?
    If you didn't lie about several of the points, it would have. It doesn't work because your argument is more extreme than mine is. Here's what you should have said:

    "This last one is the most absurd one - I'm willing to let 100% of healers still put out enough damage to barely clear content if they have a group carrying them simply by button spamming! That's a not much more than an inch. Meanwhile, what are you willing to yield here? What are you proposing yielding to me and those like me? Literally all of three entire Healing Jobs and the general role of healing taking nothing but WHM for yourself, and both yourself and those like you abandoning their favorite jobs of SCH, AST, and SGE so that me and people like me can enjoy them instead. Graciously, you aren't outright telling them they should go play DPS instead, and are encouraging and accommodating them to play three fun and enjoyable Healer Jobs, changed to their liking. You have been very kind and have not ever insisted they play DPS instead at any point in this discussion. How you could even type that seriously is thus completely understandable. If I was "unwilling to yield an inch", I'd be arguing that ALL Healers to be given complex rotations. Which is what I've done. (Oh, wait...that DOES mean I'm unwilling to yield an inch, doesn't it?) That is what "unwilling to yield an inch" looks like. Willing to have non-complex Jobs in the role is not only willing to yield an inch, it's something I refuse to offer you. By not even giving you one Job you can enjoy, I'm not offering you a compromise that is more than fair and more than tilted to your benefit. That statement of yours is completely understandable to the point of reasonable by even a cursory examination of this discussion and our expressed viewpoints, as well as highly consistent, given your own yielding position and statements. If you meant it legitimately, you have thoroughly examined your entire understanding of this discussion."

    That would be the correct reflection of that statement from your side, and yes, that would seem truly rational and reasonable and I wouldn't be livid at all.

    .

    Even with you lying in your presentation, I'm not "livid". I'm frustrated and disappointed you chose to lie, and I'm rationally countering the lies and how you've incorrectly interpreted a "mirror" of that statement, and doing so point by point with a neutral tone.

    In other words, I'm the exact opposite of livid.

    A point I had made before is the majority of players who are content with the healers as they are today will be continue with healers if they were given engaging consistent gameplay.
    While I agree many people would just put up with it, that doesn't mean they'd be happy. Moreover, this isn't an argument in favor of your proposition: The counter is equally true. The majority of players content with healers today would continue to be content if we got more of the same. Since this argument supports both propositions, it cannot be used as a point in favor of yours.

    We know this because the majority of players were content with healers in the past, like with SB and HW.
    ...when one healer (WHM) was simple compared to the others (SCH/AST), which is literally what I am proposing and you are opposing. Keep in mind that players had an "out" if they didn't want the complex Healer Job then. You are proposing to strip them of that out. If people didn't like how complex SCH or AST were, they played WHM. This is literally the very thing I'm arguing for.

    You just provided an argument in favor of my position and opposed to your own.

    As I have said before, most people will tolerate nearly anything until the point of legitimately making something unplayable.
    Agreed to a point. But only to a point. SCH in ShB was not unplayable, yet many people quit healing after the ShB change.

    Allowing each healer to have a more dynamic gameplay loop regardless of whether they're going through MSQ instances, dungeons, treasure maps, savage raids, criterion dungeons, or whatever can only benefit the game.
    No, it can also harm the game. There's no argument presented to date that it will be a net benefit to the game, and none that it won't harm some players. The insistence it won't do so is neither evidence nor an argument. Someone could just as easily say "it can only harm the game" and have just as much weight as you saying it can only benefit it.


    Moreover, nothing here says that it can only benefit the game but only if it's all Healer Jobs.

    Why CAN'T one be left simple?

    What's the actual argument against leaving one simple?

    "Some people will be upset" - doesn't work because "some people will be upset" if they are all changed.

    "Some people will have to change from their favorite job" - doesn't work because "some people will have to change from their favorite job (and role)" if they are all changed.

    "Raids will blacklist the complex jobs" - doesn't work because that implies the playerbase majority doesn't want complex Jobs, making this an argument against the change. Further, with a 2 Healer party size punishing duplicates, at least one spot will always go to a complex Job.

    "It isn't fair" - doesn't work because "it isn't fair" applies equally to if they are all changed.

    .

    There's not yet been presented an argument - by you guys - for why we can't change three but leave one alone that doesn't equally apply to changing all four. Indeed, some of the arguments you guys have made - specifically groups picking the simpler Jobs - is an outright argument against making them more complex since it suggest the playerbase, when given a choice in the matter, doesn't want more complex Jobs. A choice you are attempting to rob them of and force complex Jobs onto them and their groups against their will.

    .

    The great irony here is, if you actually wanted a reasonable discussion and to hammer out a true compromise, I'm probably one of the people you could best do this with if you actually wanted to.

    The problem is, collectively, you all don't want to. And you specifically are trying to make your derailing and attacking posts seem aloof and neutral, but are betrayed by your own use of subjective and emotionally charged words in the attempt. If you spent less time on attacking my posting style and personality, we could actually have a meaningful discussion. I'm guessing you don't want one, given your continued attempts at derailing the thread, though.
    (0)
    Last edited by Renathras; 01-13-2023 at 09:36 AM. Reason: EDIT for space

  3. #3
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    978
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Renathras View Post
    Why CAN'T one be left simple?

    What's the actual argument against leaving one simple?

    "Some people will be upset" - doesn't work because "some people will be upset" if they are all changed.

    "Some people will have to change from their favorite job" - doesn't work because "some people will have to change from their favorite job (and role)" if they are all changed.

    "Raids will blacklist the complex jobs" - doesn't work because that implies the playerbase majority doesn't want complex Jobs, making this an argument against the change. Further, with a 2 Healer party size punishing duplicates, at least one spot will always go to a complex Job.

    "It isn't fair" - doesn't work because "it isn't fair" applies equally to if they are all changed.



    There's not yet been presented an argument - by you guys - for why we can't change three but leave one alone that doesn't equally apply to changing all four..
    We already had. YEARS AGO.

    Because your definition of simple = shallow. That's why. A class can be simple and have depth: DNC. BRD. Both of them are very easy classes for people to get into and yet still can have some depth to them if you want to optimize. Especially dancer.

    Tell ME why WHM can not also be simple and have depth? And tell me why the depth cannot be in the DPS kit so the healing portion can STAY simple fulfilling WHM's position as the barrier to entry healer?

    And I have gone ad nausem how objectively healers are poorly designed in a game that promotes solo content. We have instances where we have to play our class and essentially be a dps. Healers have 2 buttons and nuke and a dot that they spam for the vast majority of them because they don't get much anything else in 86.

    Affalus misery and Toxicon? Requires you to spend 3 lilies first or use a GCD shield.

    Assize, Macrocosmos, ES, Phlegma? On 40-60s CDs. You are spamming 1 button for majority of that content. Not even BARD does that.

    The expansive healing tool kit we have means NOTHING in solo content, and you can't even say that it isn't the target of the game because the devs themselves want to promote that sort of gameplay. For middle of the road healers or veterans? That's pretty much how most content plays. Literally like a solo instance.

    So. If the devs want to make this game more solo friendly, why should 1 class be the sole one in the entire game that gets to have a boring gameplay loop for 86 levels and potentially beyond?
    (10)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  4. #4
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Renathras View Post
    [hb]To you.

    Came across to you.

    Your statement came across to me as you saying people should quit. That means it's fair, by your logic here, for me to say you told people to quit the game.

    See how that works?

    *OK big snip here*

    The great irony here is, if you actually wanted a reasonable discussion and to hammer out a true compromise, I'm probably one of the people you could best do this with if you actually wanted to.

    The problem is, collectively, you all don't want to. And you specifically are trying to make your derailing and attacking posts seem aloof and neutral, but are betrayed by your own use of subjective and emotionally charged words in the attempt. If you spent less time on attacking my posting style and personality, we could actually have a meaningful discussion. I'm guessing you don't want one, given your continued attempts at derailing the thread, though.
    Here's a thought- try to post without praising yourself, accusing others of not discussing in good faith, make inflammatory statements that derail from the topic at hand in attempts to discredit the other posts.

    Because although some posts may have touched (just barely) on ground that could be seen as emotional, I do feel that the vast majority have not been in the form of personal attacks, nor have they shown anything but a fair amount of patience with what I would consider fairly lengthy and (sometimes) repetitive posts.

    So what you interpret as "derailing" is rather more disagreement, the real irony is that if you read the last couple of posts there are some that are debating about including some of the ideas that you proposed, perhaps not exactly as you want them, but that is probably closer than their initial positions.
    (8)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Renathras View Post
    The great irony here is, if you actually wanted a reasonable discussion and to hammer out a true compromise, I'm probably one of the people you could best do this with if you actually wanted to.

    The problem is, collectively, you all don't want to. And you specifically are trying to make your derailing and attacking posts seem aloof and neutral, but are betrayed by your own use of subjective and emotionally charged words in the attempt. If you spent less time on attacking my posting style and personality, we could actually have a meaningful discussion. I'm guessing you don't want one, given your continued attempts at derailing the thread, though.
    If the thread has divided somehow into solely the two camps of "Renathras" and "those (aggressive derailers who only seem neutral [to others, not wise old Renathras]) who are against Renathras," there's a fixture in that categorization you really ought to consider.

    Taurus has seemed to me, and seemingly to many others here, damn near saintly levels of reasonable. I don't know how he does it, but it does not look like he's just out to get you. And if you're likewise finding most others at odds with your position, chances are it's less likely to be some cabal raised against you, specifically, than just something undesirable about your position and/or how you've been framing it.

    What's the actual argument against leaving one simple?
    There are 4 playgrounds. All include a cardboard box and 3 square meters of space. 3 of them additionally have various assortments of jungle gym, different sizes and shapes of fields, basketball, volleyball, or tennis court, and several other activities. The last has... just the box. You're happy with just that box, but you also have no other options, while every other job could always retreat to said box if they like.

    Given that, does the having the option to play in the playground with just the box offer more diversity than if that playground had its own unique spins on those many areas for variously structured play?

    "Some people will have to change from their favorite job" - doesn't work because "some people will have to change from their favorite job (and role)" if they are all changed.
    Which is exactly what the simplifications up to this point have done to so many previously long-time healers. You're arguing to stop changes here just because it's the state you happen to most like, but any sort of weight that state has... already came from telling those who preferred things as they were before (e.g., in Stormblood) to piss off. It is, itself, a result of unpopular changes, while the suggestions being made are far more in-line with the sort of "best of" past gameplay flows and features.

    Except here's the difference: Simplifications reduce what's available far, far more than they reduce what's expected (hell, the portion expectations increased relative to what healers can put out, rather than decreasing), just as expansions increase what's available far, far more than what performance people are actually expected to put out. No one has been asking for healer's relative rDPS to be squished down to these new means of performance.

    Indeed, some of the arguments you guys have made - specifically groups picking the simpler Jobs - is an outright argument against making them more complex since it suggest the playerbase, when given a choice in the matter, doesn't want more complex Jobs.
    You realize that claim was conditional to your own premise, no?

    If, as you claimed, a job designed to be simpler (i.e., to have a lower ceiling of effort, knowledge, coordination, risk, etc.) would be forced out of play over having not quite the same maximum performance as its competing jobs --or otherwise missing at least some potential advantage the other grants-- when both are handled by players at a top-tier level with each of those jobs, then so would a job that is balanced to have the same ceiling of value despite requiring less effort, knowledge, coordination, or risk then be forced upon anyone below that top-tier level. That severity can only work both ways.
    (6)
    Last edited by Shurrikhan; 01-13-2023 at 10:43 AM.

Tags for this Thread