Quote Originally Posted by Renathras View Post
Remember, to me, your proposed change is a downgrade, not an upgrade. It's an dis-provement, not an improvement.
If just having more available to your kit than just what we have now --which, for the content you're doing, there is no requirement to fully utilize-- is necessarily a downgrade to you worth limiting any number of jobs, then yeah, we're probably never going to see eye to eye.

You can do most floors of Savage with about an eighth of the existing kit. If you want it to stay easy... it would remain so anyways.

What's been most popularly suggested without isolating any particular healer to be capped shorter is simply for healers to get a higher rDPS ceiling through optimizing a deeper downtime kit and for less of the HPS to fall to rigidly timed oGCD (which would actually make the floor lower, since it wouldn't be so reliant on a bloated assemblage of oGCDs).

You want there to remain 1 Glare Mage; you'd still have 4 jobs, though, for which you could put just as little thought into downtime and still do fine even in almost every Savage fight.

And if you were expecting to be able to swap to a job you're completely unfamiliar with and do Ultimate, let alone near-optimally... why should that be a thing at all? Why does that need to be pandered at the expense of balance among other jobs?