Quote Originally Posted by Renathras View Post
I've argued three should have high skill ceilings. I've argued at least two and probably three should have offensive rotations - not "anything approaching"; full on dps rotations. I've argued at least two should have buff gameplay.
Here is the simple problem with your idea. If 1 nuke 1 dot is a problem on all four healers leaving one with that same simple rotation leaves it still as a problem. It isn't good enough for 4. There for it isn't good enough for 1.

It is objectively boring to have 2 dps buttons on a job for 86 levels in this game when there is solo content to be done. All healers can have one or two more buttons. WHM shouldn't be the exception just because it is "easy" when it isn't acceptable for the other 3.