Quote Originally Posted by Heroman3003 View Post
From what I saw there are two things demanded: more buttons and more reasons to push existing buttons. Main issue there, is that the two solutions are not compatible, and adding one will only anger the other crowd.
I... don't think that's true at all. Heck, most appear to be asking unambiguously for both.

By way of example, I'd like a few more non-healing GCDs. That doesn't mean I need the game to retain nearly zero reason to use healing GCDs just to support that. You can have greater use for the existing buttons and have a few more buttons atop that, or repurpose a few of the excessive-to-point-of-bloat healing buttons even while adding value to the remainder both in relative and absolute terms.