Quote Originally Posted by ForsakenRoe View Post
Rather than having 'more burst healing tool' added each expansion for the Pure healers, more ways to restore smaller amounts, but more often, would probably work better. There's a reason I found Curtain Call so much easier on AST than WHM, and it wasn't just 'well they have like 4 regens'. It was that their healing tools (Star, CO, CU, Horoscope) are all 60s CDs. WHM just doesn't have any good 'short CD tools', cos it relies on the lilies for its design. Which is fine, but damn when you're out of lilies in highend content you're back to playing ARR.
That's another funny thing, isn't it? Especially prior to Lillies' being hastened to a 20s CD, barrier healers (or, especially, all but WHM) all had better (or, more granular) ways to deal with minor healing needs at no uptime cost.

WHM just doesn't have any good 'short CD tools', cos it relies on the lilies for its design.
Which may just be a matter of splitting some of its oGCD burst tools (e.g., two charges of Tetra at just 400p each and half the recast time)? If we're working with a fixed budget, that seems to be all that's possible. Else, we could siphon the any excess/flavor strength from its GCD heals towards oGCDs, but that would thereby increase the job's maximum combined DPS+HPS under optimized conditions, a definite buff.

Aside: The Stormblood recuperation system (at its foundation, more flexible than ShB-EW Lilies, though horribly undertuned and in need of optional spending instead) was aimed at hastening abilities in such a way, but, as a recuperation system, still required that GCD healing be spent to see its benefits; it otherwise considered WHM already balanced until such time as GCD healing was necessary, which then really just meant that WHM was supposed to gradually gain advantage in healing-intense situations. I actually prefer that atop any other system by which to supply 3+ mobile GCDs per minute --say, a shorter DoT and each DoT you cast grants a stack of a buff, up to 3, by which your next heal can be cancelled via movement to be instant-cast instead [otherwise doesn't consume the buff stack]-- and an empowerable means of bankable burst damage as that doesn't require the bloat of separate Lily spells... but that still leaves the issue of what levels of per-execute potency would tend to better fit content, being neither so small as to take an extra cast no so large as to be excessive.

Hmmm.