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  1. #1
    Player
    Noox-115's Avatar
    Join Date
    Jan 2022
    Posts
    261
    Character
    Nox Bloodthorn
    World
    Zalera
    Main Class
    Dark Knight Lv 100

    Tank new role action idea

    Okay so I had this idea just about now I was doing Dzemael darkhold and I start pulling wall to wall but there is those range enemies that are far away and snipe me out of my aoes because they aren't dumb they got range that I dont but I was wondering what if tank could have a Grappling Hook or Something like healer Rescue but to snatch an enemy from its position and drag it to you This action would not work on bosses tho for obvious reasons. I know its sound quite useless but I can see a good potential of mechs based on that where tanks have to snatch an add away or something like that

    Let me know what you guys think
    (7)

  2. #2
    Player GaiusDrakon's Avatar
    Join Date
    Dec 2021
    Posts
    397
    Character
    Gaius Drakon
    World
    Jenova
    Main Class
    Summoner Lv 100
    drag the mobs to them??

    ?_?

    or exploit wall LoS...

    we dont need to dumb the game down further
    (16)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,345
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    What the poster above me said.

    If the enemy can't attack you because a wall or object is in the way, it runs right to you. If there are no walls you can just drag the mobs to them.

    SE stopped making enemies like that anyway, as far as I remember. It just remains for old dungeons, particularly from ARR.
    (2)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  4. #4
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    There's already Blota in PvP on Warrior, so I wouldn't be surprised to see it eventually make back into PvE.
    (4)

  5. #5
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    466
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    I really liked this in Aion. I can see some uses for it, like when you have overzealous DPS that really burst on mobs during a pull.

    But honestly it's not that needed. In Dzamael you can just run a bit further and the ranged mobs start clustering, even at the last spot with the skeletons, just pull everything and run towards the little raised area south west of the teleport entrance, wait till they come together.
    (1)

  6. #6
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Holmgang used to do that after it was changed from a distance bind with a come at me bro hand taunt to the chaining up the enemy invuln. But its ranged was like 6y at best.

    WHM and MCH used to be able to use Fluid Aura and Blank to knock enemies out of place/into place too. I used to love WHMs who did that for me if a pull didn't have an easy corner to abuse for the mentioned LoS.

    Even if dungeons stop having corners to LoS ranged mobs to come to you, you can always center all the other mobs on the ranged mob. You don't always have to, and it's not always most efficient, to keep moving a pull until you hit the literal wall.
    (6)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  7. #7
    Player
    Noox-115's Avatar
    Join Date
    Jan 2022
    Posts
    261
    Character
    Nox Bloodthorn
    World
    Zalera
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by GaiusDrakon View Post
    drag the mobs to them??

    ?_?

    or exploit wall LoS...

    we dont need to dumb the game down further
    What is LoS
    (1)

  8. #8
    Player
    Noox-115's Avatar
    Join Date
    Jan 2022
    Posts
    261
    Character
    Nox Bloodthorn
    World
    Zalera
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Vyrerus View Post
    Holmgang used to do that after it was changed from a distance bind with a come at me bro hand taunt to the chaining up the enemy invuln. But its ranged was like 6y at best.

    WHM and MCH used to be able to use Fluid Aura and Blank to knock enemies out of place/into place too. I used to love WHMs who did that for me if a pull didn't have an easy corner to abuse for the mentioned LoS.

    Even if dungeons stop having corners to LoS ranged mobs to come to you, you can always center all the other mobs on the ranged mob. You don't always have to, and it's not always most efficient, to keep moving a pull until you hit the literal wall.
    Yes its true that now that you mention it ranged monster stick to you in newer content as for the knockback skill I didn't know it ever existed that pretty cool tho it worked like machinist PvP knock?
    (1)

  9. #9
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    466
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Noox-115 View Post
    What is LoS
    Line of sight.
    (1)

  10. #10
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    2 ways to deal with ranged in old content.

    1. KLOSE - Konga Line of Stupidity Effect. Means you LoS your targets. Get around a wall and they all line up and stop immediately when LoS is established.

    2. Reversal - run ahead and pull melee with you and then flip 180 and beeline it to the ranged. Now ranged is in melee and the melee pile on the ranged.
    (6)

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