Quote Originally Posted by Mithron View Post
And specifically the White Magic that RDM is known for in the franchise are Cure spells. It's White Mage who exclusively use their offensive spell known as "Dia" (HARM in NES). Red Wizards can even learn Life, but only White Mages/Wizards can learn Heal (AoE cures). Red Mages can also learn Poisona, Blindna and Protect. By late game, Red Wizards are known for using Temper and Haste to buff the other physical hitters (Knights, Masters and Ninja), then using it on them selves for supplemental physical attacks (Thus Embolden). They can do decent AoE damage with tier 2 Black Magic spells on trash mobs, and if the White Mage/Wizard runs out of MP or dies, the Red Mage is there to backup with additional MP pool to draw from.

In FF3, Red Mages could use Aero spells like White Mages, but you didn't typically cast it much outside specific scenarios because you really wanted to conserve their MP for Cure and support spells instead.

You are dismissed
Ngl that is a banger summary. I was half wondering if someone could do that for me, thank you.