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  1. #1
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rithy255 View Post
    White Mana = Stone/areo spells and some other stuff like verholy
    So therefore it's already half WHM half BLM. Therefore in its offensive toolkit ALONE it satisfies the qualification of what a RDM is.. Like it's a DPS or something...
    (1)

  2. #2
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,999
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by FireMage View Post
    So therefore it's already half WHM half BLM. Therefore in its offensive toolkit ALONE it satisfies the qualification of what a RDM is.. Like it's a DPS or something...
    Nah RDM has always had healer spells, nice got you statement. Again I don't get why we're arguing I don't think raise (in turn you lose some damage) is balanced, like are we seriously going to debate lore reasons why rdm has raise..? I said it makes sense but it doesn't mean we should balance around lore lol.
    (0)

  3. #3
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,651
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Rithy255 View Post
    Nah RDM has always had healer spells, nice got you statement. Again I don't get why we're arguing I don't think raise (in turn you lose some damage) is balanced, like are we seriously going to debate lore reasons why rdm has raise..? I said it makes sense but it doesn't mean we should balance around lore lol.
    For one, many classic FF jobs don't retain all details of what they are. Black Mage doesn't retain abusing elemental weaknesses or consistency in their spell naming (higher number = stronger etc), White Mage essentially lost Protect and Shell, Monk until recently didnt have FFVI Masterful Blitz, etc. FF Games change how jobs operate on a per case basis. Ultima for example is White Magic in FFII, Blue Mage spell learning has varied between literally every iteration of it.

    The only truths are that RDM was usually a caster who wielded both black and white magic, thelatter not always being purely restorative let alone supportive in nature and that it had fairly alright melee specialisation.

    Tell you what, Im not even against the idea that RDM has supportive abilities. I simply just think Verraise in the case of FFXIV shouldn't be a thing. Recompensation should happen ofc, but Verraise and now Resurrection are clearly massive concern points for devs and players alike.
    (4)