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  1. #81
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    "Healers suck so we're gonna play other roles like they are healer and whine when the people playing the role for what it is would rather not get hampered by healer mechanics" is aan argument thats less than substantive, its actively harmful to an entire role shackled by this one actions very existence in its current state.

    You act like "but healers suck lol" is such a killer to "just play healer lol." Its not. The fact of the matter is, a big reason healers are in the state they're in is BECAUSE so much of their role has been exported to other roles. Tanks can practically heal themselves, every melee has self heal and mit (drg excluded), every role has mitigation, the whole party has so many tools to mitigate and recover from damage that healers already oGCD bloated healing kits are strained that much less leaving them with that much more downtime. If anything, "but healers suck lol" is even MORE reason to pull away from RDM's identity as rez mage and giving that to a healer.

    Summoner dominating a tier is nothing new. They're usually the best caster (hot take: yes even for prog, and its been that way since the buffs in ShB). The point of my statement though, and you seem to understand, BLMs only real disadvantage in prog at this point in EW is the lack of raise.
    (2)

  2. #82
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by FireMage View Post
    Irrelevant. It still uses White Magic and Black Magic. THAT is Red Mage's identity in the franchise
    And specifically the White Magic that RDM is known for in the franchise are Cure spells. It's White Mage who exclusively use their offensive spell known as "Dia" (HARM in NES). Red Wizards can even learn Life, but only White Mages/Wizards can learn Heal (AoE cures). Red Mages can also learn Poisona, Blindna and Protect. By late game, Red Wizards are known for using Temper and Haste to buff the other physical hitters (Knights, Masters and Ninja), then using it on them selves for supplemental physical attacks (Thus Embolden). They can do decent AoE damage with tier 2 Black Magic spells on trash mobs, and if the White Mage/Wizard runs out of MP or dies, the Red Mage is there to backup with additional MP pool to draw from.

    In FF3, Red Mages could use Aero spells like White Mages, but you didn't typically cast it much outside specific scenarios because you really wanted to conserve their MP for Cure and support spells instead.

    You are dismissed
    (2)
    Last edited by Mithron; 10-18-2022 at 02:31 AM.

  3. #83
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,617
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Mithron View Post
    And specifically the White Magic that RDM is known for in the franchise are Cure spells. It's White Mage who exclusively use their offensive spell known as "Dia" (HARM in NES). Red Wizards can even learn Life, but only White Mages/Wizards can learn Heal (AoE cures). Red Mages can also learn Poisona, Blindna and Protect. By late game, Red Wizards are known for using Temper and Haste to buff the other physical hitters (Knights, Masters and Ninja), then using it on them selves for supplemental physical attacks (Thus Embolden). They can do decent AoE damage with tier 2 Black Magic spells on trash mobs, and if the White Mage/Wizard runs out of MP or dies, the Red Mage is there to backup with additional MP pool to draw from.

    In FF3, Red Mages could use Aero spells like White Mages, but you didn't typically cast it much outside specific scenarios because you really wanted to conserve their MP for Cure and support spells instead.

    You are dismissed
    Ngl that is a banger summary. I was half wondering if someone could do that for me, thank you.
    (1)

  4. #84
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mithron View Post
    And specifically the White Magic that RDM is known for in the franchise are Cure spells. It's White Mage who exclusively use their offensive spell known as "Dia" (HARM in NES). Red Wizards can even learn Life, but only White Mages/Wizards can learn Heal (AoE cures). Red Mages can also learn Poisona, Blindna and Protect. By late game, Red Wizards are known for using Temper and Haste to buff the other physical hitters (Knights, Masters and Ninja), then using it on them selves for supplemental physical attacks (Thus Embolden). They can do decent AoE damage with tier 2 Black Magic spells on trash mobs, and if the White Mage/Wizard runs out of MP or dies, the Red Mage is there to backup with additional MP pool to draw from.

    In FF3, Red Mages could use Aero spells like White Mages, but you didn't typically cast it much outside specific scenarios because you really wanted to conserve their MP for Cure and support spells instead.

    You are dismissed
    I love how you posted a bunch of irrelevant garbage like it matters. Job identity is not specifics in FF, it is generalities. I love watching fools foolishly flail about in their foolishness
    (3)

  5. #85
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,937
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SaberMaxwell View Post
    "Healers suck so we're gonna play other roles like they are healer and whine when the people playing the role for what it is would rather not get hampered by healer mechanics" is aan argument thats less than substantive, its actively harmful to an entire role shackled by this one actions very existence in its current state.

    You act like "but healers suck lol" is such a killer to "just play healer lol." Its not. The fact of the matter is, a big reason healers are in the state they're in is BECAUSE so much of their role has been exported to other roles. Tanks can practically heal themselves, every melee has self heal and mit (drg excluded), every role has mitigation, the whole party has so many tools to mitigate and recover from damage that healers already oGCD bloated healing kits are strained that much less leaving them with that much more downtime. If anything, "but healers suck lol" is even MORE reason to pull away from RDM's identity as rez mage and giving that to a healer.

    Summoner dominating a tier is nothing new. They're usually the best caster (hot take: yes even for prog, and its been that way since the buffs in ShB). The point of my statement though, and you seem to understand, BLMs only real disadvantage in prog at this point in EW is the lack of raise.
    Well most people who want to play rdm like I said dont even want to play a pure healer role, they want to play a DPS role with support.

    It's that simple, Playing healer doesn't fill any DPS fantasy while playing RDM fills that dps with the side of support fantasy.

    "Just play healer" isn't a good argument, because of that and also because healers are just boring at least for most people who want to play a job with a rotation
    (0)

  6. #86
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mithron View Post
    And specifically the White Magic that RDM is known for in the franchise are Cure spells. It's White Mage who exclusively use their offensive spell known as "Dia" (HARM in NES). Red Wizards can even learn Life, but only White Mages/Wizards can learn Heal (AoE cures). Red Mages can also learn Poisona, Blindna and Protect. By late game, Red Wizards are known for using Temper and Haste to buff the other physical hitters (Knights, Masters and Ninja), then using it on them selves for supplemental physical attacks (Thus Embolden). They can do decent AoE damage with tier 2 Black Magic spells on trash mobs, and if the White Mage/Wizard runs out of MP or dies, the Red Mage is there to backup with additional MP pool to draw from.

    In FF3, Red Mages could use Aero spells like White Mages, but you didn't typically cast it much outside specific scenarios because you really wanted to conserve their MP for Cure and support spells instead.

    You are dismissed
    Should we talk about Sage in previous Final Fantasy games?

    The "bUT tHoSe OlD gAmES fROM EntIrelY diFFeRenT tImE aND GenRe" is not an own that you think it is.
    (3)

  7. #87
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,937
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Azuri View Post
    Should we talk about Sage in previous Final Fantasy games?

    The "bUT tHoSe OlD gAmES fROM EntIrelY diFFeRenT tImE aND GenRe" is not an own that you think it is.
    Current RDM has raise and vercure, so it's apart of it's job identity weather you like it or not.
    (0)

  8. #88
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,168
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Sage Lv 100
    Quote Originally Posted by Rithy255 View Post
    Raise makes sense from a job identity standpoint, "rez dispenser" isn't it's identity fully but it makes sense why the "half white mage" would have a battle raise honestly I don't know why now people are trying to argue that Rdm identity shouldn't have a raise, I dont even think raise is balanced right now it means RDM has to be behind BLM, why are we balancing and talking about identity
    The reality is that RDM is slotted as a DPS job in FFXIV. From both a RDM-job-identity standpoint and from a DPS-job standpoint, it makes no sense for RDM to have a better Raise spell than the actual healers.

    RDM can have Verraise. It can even have it at Lv.12 or whatever. But Dualcast-Verraise should not be a thing.
    (4)

  9. #89
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rithy255 View Post
    Current RDM has raise and vercure, so it's apart of it's job identity weather you like it or not.
    As the story of this game shows, entire core concepts of a job can change drastically in a single patch. You can ask WAR, DRK, SCH, AST, SAM, MNK, BRD, MCH or SMN. Soon to be joined by PLD. *wink*
    (2)

  10. #90
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,937
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    The reality is that RDM is slotted as a DPS job in FFXIV. From both a RDM-job-identity standpoint and from a DPS-job standpoint, it makes no sense for RDM to have a better Raise spell than the actual healers.

    RDM can have Verraise. It can even have it at Lv.12 or whatever. But Dualcast-Verraise should not be a thing.
    Even if it's a "dps" it still has raise/vercure it's already apart of it's identity.
    Being better then healers at it? I mean sure you can nerf it i guess, I never said verraise was perfectly balanced (it's clearly not), but people acting like RDM having raise makes no sense from job identity is the issue i have with the statement.
    (0)

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