I see you still choose not to read posts. Go back and read the past several posts until you get it. If you reply without a proper education you will get no further attention from me here, dismissed
Whatever you say rezmage who doesn't even do good dps. You figure out how to avoid those damage down mechanics yet?




You say that as if its somehow RDM's fault healers are bad, or that its fine for RDM to have this crisis of identity because healers are bad.
Full stop if your fantasy is healing go play healer, not dps.
Okay so you have no clue what you're talking about. Inform me what gives white mana, go aheadWhite mana = Healing aspects, no your job identity is half healer. Even if you wanna make up rdm job identity, it makes sense the job that its meant to use both "white mana" and "black mana" would turn into a "support" job, obviously ff14 doesn't really allow for "support jobs" because any deviation from the norm in job design must be removed from the game. (from a lot of high end players, because they want efficiency over identity/fun, mind you not every high end player).
Again "just play healer lol" when healers are boring and its a way to "avoid" discussing the use cases of RDM, it's current design isn't meant to be black mage with melee phase it's a support hybird, It's not a reason why you would balance a job because identity shouldn't always play a part in balance, so you can remove raise anyway.


White Mana = Stone/areo spells and some other stuff like verholy, I don't even know what you're talking about, I've played red mage lmao.
RDM is meant to be half white mage half black mage, it just makes sense it has "support options" it doesn't fit current design but fits it's identity lol, if you don't think it does then you haven't played any other Final fantasy game
No because people like you think it's a good argument to say "Just play healer" because people want to raise as a DPS role, If you want to say "raise shouldn't be on rdm" that's fine I agree with that from a balanced view point. Not a Job identity view point or anything that would make the game more interesting.
You act as if "just play healer" is a big debunk of anyone wanting a support option on DPS, when it's not, I'm also not blaming RDM for bad healer design but you're telling people to just go play glare spam the role, it's not productive at all, Peoples "fantasy" of red mage is being either a support or spellblade caster, like it or not. Classic RDM has always been a hybrid
Last edited by Rithy255; 10-18-2022 at 01:17 AM.



The "just play healer" point is something I dropped for people who see RDM as a Rez Dispenser with nothing else. I'm not sure why you think this hard into it.White Mana = Stone/areo spells and some other stuff like verholy, I don't even know what you're talking about, I've played red mage lmao.
RDM is meant to be half white mage half black mage, it just makes sense it has "support options" it doesn't fit current design but fits it's identity lol, if you don't think it does then you haven't played any other Final fantasy game
No because people like you think it's a good argument to say "Just play healer" because people want to raise as a DPS role, If you want to say "raise shouldn't be on rdm" that's fine I agree with that from a balanced view point. Not a Job identity view point or anything that would make the game more interesting.
You act as if "just play healer" is a big debunk of anyone wanting a support option on DPS, when it's not, I'm also not blaming RDM for bad healer design but you're telling people to just go play glare spam the role, it's not productive at all, Peoples "fantasy" of red mage is being either a support or spellblade caster, like it or not. Classic RDM has always been a hybrid




"Just play a healer" is a big debunk against people whose whole fantasy with Red Mage *is* that healer fantasy of raising people, yes. You can say "healers are boring" all you want but thats no reason to go to another role...hoping to retain the healer fantasy.
Hybrids. Don't. Work. In trinity based tag target MMOs. They don't work in XIV. "Identity" this and "but its boring" that, sure fine we already know you and I don't find fun in the same way; you prefer "bring the job, not the player" type balancing because that way you can have fun bringing jobs with different tools to handle situations, I prefer "bring the player not the job" because it sucks to have people having to ping pong jobs across their own role just to keep up at best, and people's favorite jobs just getting dumped at worst. That's a bridge we'll never quite gap.


Again it really isn't a good argument you just come off as saying play healer for any support option, when healer currently isn't even designed well, you don't realise that people do want to play that more support orientated "DPS" You're just closing off any discussion or arguments by saying that."Just play a healer" is a big debunk against people whose whole fantasy with Red Mage *is* that healer fantasy of raising people, yes. You can say "healers are boring" all you want but thats no reason to go to another role...hoping to retain the healer fantasy.
Hybrids. Don't. Work. In trinity based tag target MMOs. They don't work in XIV. "Identity" this and "but its boring" that, sure fine we already know you and I don't find fun in the same way; you prefer "bring the job, not the player" type balancing because that way you can have fun bringing jobs with different tools to handle situations, I prefer "bring the player not the job" because it sucks to have people having to ping pong jobs across their own role just to keep up at best, and people's favourite jobs just getting dumped at worst. That's a bridge we'll never quite gap.
Hybrids *can* work they're just a mess to balance and I do see where you're coming from at least from a balanced view point it would be very messy and un ideal to balance., it is boring job design and I'll stand by this to have no sort of general "support" options, but its likely the most balance if you gave all dps no support options and the same damage.
Also Its a issue with BLM not really being a job that's good in progression so the current balance of raise is a mess.
Edited:
I edited that comment fyi, Don't want it to make you look like you were misquoting me, I wanted to update it a bit because I don't feel like it was the best way to get my point across.
I can agree with that to be fair, the ability still makes sense from job Idenity
Last edited by Rithy255; 10-18-2022 at 01:42 AM.
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