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  1. #11
    Player
    Join Date
    Oct 2021
    Posts
    959
    Scholar is the only job with only one AoE ability in the game. Rather than give it a CC clone to mirror Holy, I have a never before thought up idea that I think people would love...
    Scholar can spread Biolysis in PvP with Deployment Tactics, right? What if we gave Scholar that ability in PvE as well, and we also let that spread Chain Stratagem? We could make it a trait of Deployment Tactics, maybe give it a funny name like "Bane", I think that would be cool and unique rather than taking another thing from White Mage. In fact, what if we gave a cool MP gain trait to Energy Drain and removed Shroud of Sai-... I mean Lucid Dreaming from them as well so a Scholar is properly managing MP by using Aetherflow and Energy Drain? That sounds pretty cool, I think SE should hire me honestly.

    Also if we're taking anything from White Mage, PLEASE give them more mitigation first, it is so dumb that AST's healing kit is pretty much able to be summed up as "White Mage's but better in every way", SE PLEASE understand that "heals lots real good x3" is not an acceptable niche where every other healer heals lots real good too on top of having mitigation, shields or raid buffs too.
    (2)

  2. #12
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    The only change I'd like to healer AOEs is for

    Kardia to scale with SGE's hit. If it makes SGE as powerful as WAR in AoE healing... I don't think many are gonna complain when that's, y'know a HEALER's job and you can always adjust the potency. *cough cough nerf war's cough*

    SCH to get back bane to spread its DoT for AOE and maybe Miasma as well to do the same.

    AST... Can a Fortuneteller get a detonate to speed up to explode something? Or... can I get a way to swap Lady for Lord?

    I don't really care that WHM has a stun and the other healers don't. I'd rather WHM keep their stun and give other healers something else to make their AOE abilities interesting.
    (1)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  3. #13
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    I like the idea of adding in trash mob debuffs for the healers, but why do we need to just slap it onto just the AoEs? Aren't we trying to move away from homogenization?

    AST used to have Stun attached to Celestial Opposition, and what a satisfying way to enter a trash wave that was back in the day. set a card on someone, perhaps a DPS card for the DPS, or Bole on the tank, Aspected Benefic & Helios, then extend all those buffs and stun all the enemies. It feels blasphemous that Celestial Opposition was reduced to a boring regen.
    (4)

  4. #14
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Can we please stop asking for more homogenisation? If anything healers are in dire need for unique ideas.
    (0)

  5. #15
    Player
    AlereRaeder's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    112
    Character
    Alere Raeder
    World
    Behemoth
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by ForsakenRoe View Post
    wasn't SCH's AOW stronger even in SHB in terms of potency? only thing WHM has going for it is the stun
    Even then, the funny number compilling website/tool says otherwise. WHM competes for the top in damage contribution and speed in current dungeons. I didn't check dmg taken but im sure a dungeon with a WHM in it also has really low values because of Holy stuns. I'm sure the devs know these values and I hope for cool changes.

    Quote Originally Posted by Semirhage View Post
    Can WHM please have something unique that isn't either stripped off or spread to the other healers? It's already lacking in exclusive capabilities as it is, and Sage swooped in this expansion and stole the dungeon damage output crown. Could WHM maybe be standout good at this one thing?
    I had an inkling the thread would become into healer vs healer talk, hahah. Lets put what you said differently instead. SGE is the only healer that is strong enough to compete with WHM's in dungeons. "Compete" in a true sense aswell because WHM is still holding strong. In addition to being simple, and how unattentive you can play the job.

    Quote Originally Posted by Archwizard View Post
    ... but because it plays into AST's Time Mage inspiration.

    On the other though... similarly owing to my experience with Urianger's Trust Avatar, giving any job a spammable Slow effect is disastrous for tanks, since it can override the Slow effect from Arm's Length and thereby cause multiple applications to rapidly grant enemies resistance to the debuff entirely. If Arm's Length had some other effect then maybe, but as of now, it would do more harm than good.
    Yeah i'm on the AST train right now. I use to play during heavensward so the whole "time mage astrologian" thing is dear and close to my heart. I remember giving a dps a 60 second duration 10% dmg buff.
    On the topic of overwritting slows cause by tanks, there would definitely be some interaction there. Arm's length is only able to apply once while Gravity would have diminishing reapplication durations. In essence, the slow effect should be balanced in a way that its duration is able to mitigate as much as another healers' AoE would.

    Quote Originally Posted by Payadopa View Post
    Can we please stop asking for more homogenisation? If anything healers are in dire need for unique ideas.
    I believe that giving the healers thematically appropriate effects is a step in the right direction when homogenizing. It can give a little spice to the AoE buttons healers have. As it stands, WHM is the only one with an added effect while the other healers just have damage. What would be your idea instead?
    (2)

  6. #16
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,927
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    meh any change to make healers feel more important so they stop healing me in my req window, ;-; I'm not afraid to clemency if you cure 1 me c:

    I don't mind this, I know a lot of people will complain about "mah homogenization!" but making the aoe effect actually do something different shows that it would more add something instead of Homogenizing, I think if you made all "stun" then yeah people would have a good reason to complain, In general White mage would still even have the best effect lol, I also think we should consider other healers dungeon viability, because dungeons are going to get "hard modes"

    In general It doesn't really effect me, I don't really like current healer's they need more meaningful changes, but the idea itself isn't bad.
    (1)

  7. #17
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by AlereRaeder View Post
    I believe that giving the healers thematically appropriate effects is a step in the right direction when homogenizing. It can give a little spice to the AoE buttons healers have. As it stands, WHM is the only one with an added effect while the other healers just have damage. What would be your idea instead?
    Or we add CC to other tools and give each healer different wants of applying different debuffs like I mentioned.
    (0)

  8. #18
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    WHM already has that long cast time on Holy. If the other healers get effects on them they should be around the caster and have 2.5s cast time. But honestly, who would want them all to be the same?

    What I would change is make Gravity's AoE just slightly bigger so it'll hit more than 1-2 enemies if they're not grouped up perfectly, and make Art of War and Dyskrasia different from each other. They're practically the same now.
    (2)

  9. #19
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,970
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    I want a conal or linear Dyskrasia. Is that so much to ask? I want to shoot lazor, not make a m3th shower.
    (3)

  10. #20
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    419
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Wasn't there something like that mentioned by Yoshi in the pre-EW live letter ?
    I think I remember something about adding "effects" on AoE, or was it just a translation error.

    and for the homogenization argument, who remember shadowflare (sch slow/dot dome for those who don't) ? you know, when each healers had more than the same kit
    (2)

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