You think it is bad now where people dont want machinists in their groups because they heard others say it is in a bad spot while in reality it is just slightly behind other dps but we know clueless tryhards think even 2% dps loss is the end of the world.
Just go look at games that have different classes and builds like WoW, good luck getting into a group that does high end content if you dont play the "meta", you will be spending most of your hours ingame waiting to find a group rather than play because the community has degenerated so much to tryhard metaslaves they unironically believe underperforming classes are unplayable for some types of content.
The class design in ff14 does not allow for an encounter to be approached in multiple ways, that is why it is far more balanced than games that allow for deeper customization.
Which honestly doesnt matter because at the end of the day tryhards will demand you play the "meta"/"optimal" build so all the customization the devs worked on is pointless cuz the majority will just copy paste what a guide/streamer tells them. Tell me, are you gonna be making your own builds if customization/uniqueness exists or just follow what X guide tells you is "best" for high end content which invalidates the point of uniqueness/customization.
I might not enjoy the lack of customization as one of the few people who actually use customization instead of doing what a guide says but I understand why the FF14 devs have chosen that way instead of going to the disaster that is wow design for example.
A class if DESIGNED correct animation and gameplay wise it can feel fun even if it is technically just pressing the same buttons in a slightly different way

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