If you do 10+ Frontlines a Day and you kick 1 afk Player, you get a 4 hour Penality and can't kick anymore Players.
Someone call the Forum Police! Because I wrote passive aggressively that DT looks not good. Oh how right I was!
Stop talking about vote kick or report.
Vote kick can only be done after 5 mins, and generally fail.
The GM don't care about reports for leeches in frontline, and we can't blame them : both the players and GM have better shit to do than reporting and investigating leeches. The only true solution is better design.
Frontline needs some small performance requirement to earn the reward, to discourage leeches and griefers. The designers know the skills, they know how frontlines play out, and they probably have some statistics about how players do, so they can do their designer job and have an opinion about an acceptable minimum performance.
Frontlines will not change because on the JP side of things, it doesn't need to change because games are fine and their games are all that matters in the eyes of SE.
JP Players don't need to be told in Alliance chat several times that they need to stick together, attack the team in 1st place, head to objectives and not position themselves between two teams. They have commanders still doing callouts, but the players very much understand those basic principles. I don't think I've seen AFK players there either.
Now, we can argue why games are so different in other regions. Maybe it's because the player base is not smart enough to understand the mode. Maybe they just don't care about anything other than their XP. Maybe a mix of both. Could be a culture thing that JP players never want to be a burden to their team, which is not an issue that NA players have for instance. But there are a lot of people not trying and basic strategies are not being used in most of the games. I don't see that changing anytime soon to be honest.
Your best bet is to find 3 other friends who know what they are doing. I never play Frontlines alone. You can make somewhat of an impact by yourself, but it's much better to play with other people if you are trying to win.
Last edited by GordonGeeko; 10-12-2022 at 06:55 AM.
Frontlines will not change because on the JP side of things, it doesn't need to change because games are fine and their games are all that matters in the eyes of SE.
JP Players don't need to be told in Alliance chat several times that they need to stick together, attack the team in 1st place, head to objectives and not position themselves between two teams. They have commanders still doing callouts, but the players very much understand those basic principles. I don't think I've seen AFK players there either.
Now, we can argue why games are so different in other regions. Maybe it's because the player base is not smart enough to understand the mode. Maybe they just don't care about anything other than their XP. Maybe a mix of both. Could be a culture thing that JP players never want to be a burden to their team, which is not an issue that NA players have for instance. But there are a lot of people not trying and basic strategies are not being used in most of the games. I don't see that changing anytime soon to be honest.
Pretty much the ugly truth. Apathetic NA players outnumber those who actually try (and not just say they do while auto-running into enemy clusters) and those with common sense by 2:1. That's why almost always one team will be in distant last when majority of their players can't figure out why they keep getting slaughtered or picked off one at a time while being baited by a PLD or DRK's limit break for a painful 10 whole seconds. And then when they lose, they blame RNG while 3-quarters of their team don't even have battle high.
How can you vote kick someone for guarding a valid objective?
It's happened to me before. Even though I had been following the Zerg for a fair portion of the match, people weren't protecting our base flag so I went back, patrolled around it for a while, and got kicked. I can see how people would think I was AFK or were just upset that I wasn't "contributing" when I was playing for/defending an objective so I wasn't too mad about it. That doesn't stop me from playing for objectives though; I want to win after all.
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