Quote Originally Posted by tsuchii View Post
That seems more fair TBH. I wonder how they came up with this 24x24x24 clusterfork. Frontline is more like PVA, Player Versus Area. There's no worse example than freaking stupid Seal Rock. It's not a match where you still feel nice even if you lost. Because losing is never fair because of the rng nature of the "objectives".
Frontlines came about early in ARR's life cycle if I recall correctly. It was either right before or right after heavensward. I can't remember completely, but given that when they were working on ARR Yoshi-P required his team to play and get reference from other theme park MMO's (most notably WoW at the time) its safe to say they looked at battlegroungs and decided to make frontlines largescale to coincide with the 3 factions lore of training at the castrum or whatever. Later down the road they introduced the feast which was supposed to be their arena pvp for people that didn't like large scale pvp. Shame the queue was constantly dead.

Personally I would love to have 8v8v8 back. Those frontline matches were a ton of fun and didn't feel chaotic at all.