Hi everyone! I posted this on the FF14 Reddit, and apparently lots of people enjoyed it (at least partly), with someone telling me I could share it in this forum!

I sketched some skills I would want Machinists to have in Final Fantasy XIV! (Nothing too serious of course, but I love that job, and have hope that one day it will be given more love and be a cool and useful job!)





Defibrillator as a revive (that makes you lose some damage burst, but can help in a pinch if the healer died). Someone even recommended having a new token when reaching 100 battery that can be used for that, without losing battery charges.

Sniper as a cool but slow skill, to force you to take advantage of your speed (run to a safe place, shoot, then flee).

Rocket Launcher for EXPLOSIONS. Initially I wanted it to replace Auto Crossbow, but then many people told me it was part of the core machinist lore inspiration. So now I imagine it as a stronger and rarer AoE attack.

And Flare Signal to finally give machinists a team support. Help everyone with their burst of damage, or with avoiding attack mechanics! But you need to get close to everyone to give them that (so you run closer, then leave).


Do yall like some of these? Do you have cool inspiration in your mind as well?