I think you've created a completely artificial way to declare FFXIV to be magically different from other examples.
Chrono Trigger is an RPG with a well-defined, constant world that you're largely intended to explore and experience, both within and without the context of direct storytelling. The Terminator series has gone on for decades across, most likely, more mediums than I'm aware of it ever touching, all creating a singular world filled with numerous different stories. Are they not worlds beyond their individual stories? What about Star Trek and Doctor Who, two other long-running series with beloved worlds and... less than consistent rules about their fictional sciences, both related to time travel and not?
And FFXIV... well, its in-universe rules don't exist in a pure vacuum. Everything about its worldbuilding exists to serve a story somewhere; it's full of them, after all, some big, many small. They don't just write things in complete isolation; even the descriptions of Ishgard's Communal Salt Lick is written to color in the world of Ishgard, to add backing to the stories set in it. And sure, you probably do spend a lot of time doing things that you don't consider 'experiencing the story', but... well, let's take the weekly Abyssos raids I assume you're doing. Do you truly do them without caring one whit about Agdistis and Hephaistos? And if you truly don't, or we instead talk about a part of the game as 'story-divorced' as possible like the Island Sanctuary... well, does your enjoyment of that really get impacted at all by in-universe science off on the other side of the game universe?
I don't think you care more about FFXIV's rules than other examples because it's somehow different, I think you care more because you just like the game more. Which is absolutely fair, (I know I don't exactly bring up the Terminator because I like the series), but let's not pretend it's anything else.



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