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  1. #1
    Player
    KiraRavens's Avatar
    Join Date
    Feb 2022
    Posts
    9
    Character
    Gabriel Caspian
    World
    Louisoix
    Main Class
    Summoner Lv 100

    All Duties unlocked despite me never doing the quests - why?

    Hi,

    I started a new character a while ago and, to make things quicker and be able to start Endwalker with this char right away, I used the Tales of Adventure: Shadowbringers and Tales of Adventure: One Summoner's Journey III tomes.

    According to their respective descriptions, they should only unlock the MSQs and Job Quests, but for whatever reason all dungeons - even the optional ones - up to SB have been unlocked and the respective quests are marked as completed. My question is why, since I would have loved to do those myself and now can't, since they aren't part of NG+, either.

    Thanks,
    Kira
    (0)

  2. #2
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,631
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Which ones do you think were optional?
    (0)

  3. #3
    Player
    KiraRavens's Avatar
    Join Date
    Feb 2022
    Posts
    9
    Character
    Gabriel Caspian
    World
    Louisoix
    Main Class
    Summoner Lv 100
    Any that weren't part of the MSQs or Job Quests and that unlock via Featured Quests - like Amdapor Keep or Wanderer's Palace.
    I haven't done any of the quests that go with them - like Ghosts of Amdapor for AK or Trauma Queen for WP - myself but they are still unlocked (and I def did not just forget cause I only recently started this char).
    Not being able to do those myself means missing out on a lot of lore, though - hence the question.
    (0)

  4. #4
    Player
    Seera1024's Avatar
    Join Date
    Apr 2020
    Posts
    406
    Character
    Chymea Sum
    World
    Siren
    Main Class
    Black Mage Lv 100
    Per the website that goes over what the boost includes the following duties are unlocked with the boost that just completes ARR's story:

    Sastasha / The Tam-Tara Deepcroft / Copperbell Mines / Halatali / The Thousand Maws of Toto-Rak / Haukke Manor / Brayflox's Longstop / The Sunken Temple of Qarn / Cutter's Cry / Stone Vigil / Dzemael Darkhold / Aurum Vale / The Wanderer's Palace / Castrum Meridianum / The Praetorium / Amdapor Keep / Pharos Sirius / Copperbell Mines (Hard) / Haukke Manor (Hard) / The Lost City of Amdapor / Halatali (Hard) / Brayflox's Longstop (Hard) / Hullbreaker Isle / The Tam--Tara Deepcroft (Hard) / The Stone Vigil (Hard) / Snowcloak / Sastasha (Hard) / The Sunken Temple of Qarn (Hard) / The Keeper of the Lake / The Wanderer's Palace (Hard) / Amdapor Keep (Hard) / The Bowl of Embers / The Navel / The Howling Eye / The Porta Decumana / The Chrysalis / Urth's Fount / The Bowl of Embers (Hard) / The Howling Eye (Hard) / The Navel (Hard) / Thornmarch (Hard) / The Whorleater (Hard) / The Striking Tree (Hard) / Akh Afah Amphitheatre (Hard) / The Minstrel's Ballad: Ultima's Bane / Guildhests Basic Training: Enemy Parties / Guildleves (Starting City) / the Labyrinth of the Ancients / Syrcus Tower / the World of Darkness

    Given that I see that there are hard dungeons in that list, my guess is the dungeons you unlocked were part of the dungeons that got unlocked with the boost through ARR. There are likely other such optional content unlocked with the EP story boosts as well.
    (1)