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  1. #1
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100

    The most fun I've ever had playing this game ...

    Happened last night at Castrum Novum.

    It's been a long time since I've had the opportunity to experience what I experienced in that Imperial stronghold last night. While the content is by no means designed to be played this way and I'm sure it was just a side effect of patch day new content the experience was thrilling and exhilarating and I only wish I could do it again.

    So I'm writing this post in the hopes that others might get a sense of what I'm talking about and the developers can try to plan content in the future that is intended to be played in this fashion.

    So by now you're probably thinking "get on with it already!"

    So I suppose there are a couple factors that made last night what it was.

    1. Open-World Non-instanced content.
    2. Mass amounts of players all cooperating.

    Upon completing the initial GC quest that was released with patch 1.22b, (Don't Hate the Messenger) naturally I wanted to continue on to the next portion (United We Stand) which has you on a mission to infiltrate the new imperial stronghold Castrum Novum and put a stop to their evil plans to bring Dalamud crashing down on Eorzea. After watching the cutscenes from the previous quest in which the Eorzean Alliance was formed, I was pretty pumped up to go beat up some imperial soldiers. But alas, I was certainly no match for the Garlean army all by myself.

    However, being impatient, excited, and curious I decided I would just head over to the gates and try to get a peek inside. I mounted up on my chocobo and headed over to the front entrance where I was greeted with a wonderfully nice cutscene, after which I was even more pumped up to see what was inside.

    Upon exiting the cutscene I was shocked to see that there were dozens of players that had loaded up on my screen already engaged in combat with the enemy. It was like I had just entered a real war zone. Although I was alone and I wasn't getting any of the monster claims, I felt compelled to join in the fight and help these random parties fight their way through. At first I felt a little guilty for trying to piggy back on the efforts of others in order to complete my goal, but it soon proved to be more challenging than I think anyone anticipated. The shear number of characters on screen made it near impossible to see enemies and we often found ourselves being ambushed by large numbers of wolves and soldiers, as well as the occasional giant machina that could one shot you. Needless to say things were hectic and there were many deaths.

    The machina in particular were especially powerful, and I often witnessed entire groups wipe on these. After getting through about the second or third gate people started to get a sense of urgency, and no one wanted to have to start over at the beginning. Although there wasn't much communication people began to cooperate. I noticed many people had changed jobs to white mage to help cure and raise the fallen, and often you would see individuals running back behind gates to try and raise someone before it closed. You would hear shouts from people telling others that a gate had opened and suddenly you'd see a dozen people mount up on chocobo and dash for the gate. People would stop to help take down the big robots regardless of who had the claim, even if they could have easily just ran past to the next area. A sense of comradery had formed between complete strangers in this chaotic battle and to me it was really incredible.

    In the end I was picked up by a group of people I had never met as there were many others like myself who had made it to the boss without being in a full party. The large force consisted mainly of many small groups of maybe 3-4 people who all made it to the end by working as one massive force. So we gathered up 8 people and took on the boss. It took us a few tries to get it down, but by our last attempt we made it out with barely a scratch. All-in-All, through the cooperation of complete strangers, I was able to complete a goal that I had without needing to shout in town or any prior planning. I simply went to the area, joined up with the people who were there and got it done.

    So the experience left me with this thought: "This is how MMOs should be." And I couldn't help wondering "Why can't this happen all the time?"

    Shouldn't there be content that is designed to be this way? The developers need to create more content that many players can all experience simultaneously to complete a common goal. Content like FFXI's Campaign battles comes to mind. We need more of this type of large scale content, because it is simply amazing, and I had forgotten how great it can be.

    Now I know there is some large scale content planned for 2.0, and the new graphics engine will support this as one of its main features is an increase to the maximum amount of characters on screen. So I just want to emphasize how much fun this type of content can be if executed correctly.

    Let the community work together, don't force us into instances all the time. Things don't need to be organized and structured in order to be fun. Sometimes chaos is ok. We're human beings after all, not computers.

    Anyways, I dunno if I've made myself clear or not, but this post has dragged on long enough, so I'll end it here.

    btw, I made a little video that I think captures my emotions of the night pretty well, I'll put the link up when it's done uploading.

    Here it is.
    (29)
    Last edited by Zetsumei_Tsunarashi; 06-08-2012 at 09:17 AM.

  2. #2
    Player
    Spy's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,200
    Character
    Mini Ninja
    World
    Masamune
    Main Class
    Pugilist Lv 50
    I had a lot of fun doing that myself! My ls mate though wasn't as thrilled because he kept dying. XD I died a lot myself, but was still having fun....
    (0)
    つ ◕_◕ ༽つ Tackle box or riot! つ ◕_◕ ༽つ

  3. #3
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    I loved it very much so, my only problem was the lag and lack of things loading when they needed to, though I guess that will be corrected in 2.0 with new servers/structure.

    Can't wait
    (1)

  4. #4
    Player
    Zelas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    369
    Character
    Ciel Valke
    World
    Balmung
    Main Class
    Summoner Lv 80
    We kept dying, yes, but there were always loads of White Mages waiting to raise us. ; u ; It was amazing.
    (1)
    "I'm OK. This rock broke my fall."

  5. #5
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    Video uploaded now.
    (1)

  6. #6
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    yeah I had a ton of fun as well.

    I think for a game about a way there needs to be a lot more mass-war content. I would much rather earn my way towards a relic weapon by participating in multiple mass-campaign type events where 100+ people fight waves of soldiers or all invade a base at one time than have to get a bunch of randomly generated drops.
    (1)
    Mew!

  7. #7
    Player
    nibelunc's Avatar
    Join Date
    Apr 2011
    Posts
    558
    Character
    Blank Oath
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Indeed that was epic. I want more of stuff like this.
    Open with an instanced NM fight at the end. Just perfect.
    (0)

  8. #8
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I wonder...

    Take Dzemael Darkhold or the Thousand Maws of Toto-Rak. Make them bigger, deeper and open world. Then make the boss rooms instanced. That would work, no?

    Doors wouldn't open unless you personally had photocells or activated blue glyphs, even in other people could run through them...
    (0)

  9. #9
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Yeah, I have my fun too. Last night about 2 big LS join forces, and we finally nail it too.

    But alas... I can see into the future that this kind of excitement would be getting harder to get especially for newcomers, as with what I feels about other known strongholds. ;D

    Hope I was wrong about this. ;D
    (0)

  10. #10
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    I had fun doing that too. The music was awesome too which helped.

    I kinda wish BRD could cast songs on people outside of the party though sometimes, or at least in some special circumstances.
    (0)

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