Results 1 to 10 of 215

Hybrid View

  1. #1
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,417
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    While I'd love to see some of the job NPCs come back for more, most of the stories had pretty good conclusions. I don't know what else could really be done with, for example, the dark knight, red mage, or dancer stories without feeling like it's just dragging it out.

    And a few of them were getting pretty weak. Warrior kept falling back on the "Curious Gorge loses control again" crutch, white mage's Stormblood story was really a conjurer quest, and paladin.....ugh, paladins haven't really had their own story since Heavensward, and that one was pretty bad (even the quest dialogue calls Solkzagyl's scheme out as pointlessly contrived!).

    So, I dunno. If they can make them actual good stories again, great, but if it's just there for the sake of being there, I'll pass.
    (26)

  2. #2
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by TheMightyMollusk View Post
    While I'd love to see some of the job NPCs come back for more, most of the stories had pretty good conclusions. I don't know what else could really be done with, for example, the dark knight, red mage, or dancer stories without feeling like it's just dragging it out.

    And a few of them were getting pretty weak. Warrior kept falling back on the "Curious Gorge loses control again" crutch, white mage's Stormblood story was really a conjurer quest, and paladin.....ugh, paladins haven't really had their own story since Heavensward, and that one was pretty bad (even the quest dialogue calls Solkzagyl's scheme out as pointlessly contrived!).

    So, I dunno. If they can make them actual good stories again, great, but if it's just there for the sake of being there, I'll pass.
    Ngl, WHM and PLD questlines are exactly why I'm ok with role quests* instead. Sure, someone will always get the short end of the stick, but at least most jobs had an overarching story going on while those 2 specially were a crystal clear case of "so....what do we do now...?" and I'd rather not drag them further than what they already have.

    *the ShB ones were good and thematically fitting, but the EW ones were 5 side story questlines with a random role slapped on top.
    (1)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.