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  1. #181
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    309
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 93
    Quote Originally Posted by ForteNightshade View Post
    I have to disagree. Most job quests in Stormblood were just downright bad imo. Of course we had exceptions but it really showed they were running out of ideas. Granted, the role quests haven't exactly been stellar but that kind of highlights the problem. Imagine trying to come up with nineteen unique stories. It just isn't feasible any longer.
    Oh yea? Back that up with some sort of proof. Who says it isn't feasible? If the dev team were some little indie studio barely eeking out a living you'd have a point.

    But they aren't. They are a massively profitable venture, they can afford to hire new writers and coders to improve the experience. Stop making excuses for us being given slop and start expecting more from the people you're giving your money to.
    (7)

  2. #182
    Player
    Terin's Avatar
    Join Date
    Jan 2014
    Posts
    884
    Character
    Jared Kane
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Another thing I found surprising with the Reaper quests, was how very little it actually seemed to tie with the Garlean roots. Garleans famously don't have access to magic, and saying it bore some connection with their roots as farmers was a fitting way to justify their use of scythes, but it definitely felt like the story was cut short.

    With more Job quests, I would really like see those backgrounds and themes explored a whole lot more. Like maybe Paladins actually being a bit more heroic instead of *just* competing in the Gladiator tournaments (which are a fine arc, it just felt a little limited in scale).
    (1)

  3. #183
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    I just hope they will keep adding unique dialogue into MSQ whenever your Job is relevant.
    (4)

  4. #184
    Player
    Montgraves's Avatar
    Join Date
    Dec 2013
    Posts
    12
    Character
    Montgraves D'ambrosia
    World
    Famfrit
    Main Class
    Red Mage Lv 90
    All I'll say is this:

    Without Job/Class quests, we never would have gotten Shadowbringers and Endwalker in the forms that we did. The universal acclaim the DRK job questlines got was the reason Natsuko Ishikawa was put in charge of ShB and EW's MSQ.
    (5)

  5. #185
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    419
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Terin View Post
    Another thing I found surprising with the Reaper quests, was how very little it actually seemed to tie with the Garlean roots. Garleans famously don't have access to magic, and saying it bore some connection with their roots as farmers was a fitting way to justify their use of scythes, but it definitely felt like the story was cut short.
    Just imagine how the job could be improved if used by someone with access to magic ! Oh, right, it doesn't change a thing because reasons XD
    (0)

  6. #186
    Player
    Merrigan's Avatar
    Join Date
    Dec 2021
    Posts
    553
    Character
    Merrigan Gilgard
    World
    Spriggan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    Because the role quests arent good story content to replace the amount if world building and bits of lore tied to each job. Theyre literally just hunt side quests. There is no class fantasy involved in them, granted not every job quest did this perfectly but it at least focused on aspects of that job.

    I dont criticize on the role quests themselves. Like I said, the stories are fine but if were going go pull this comparison war between them and the actual job quests then Im sorry but the role quests are too homogenized and formulaic and lack of substance compared to having a story tied to each job. Its basically asking only the dessert rather than a full course meal.

    Youre wrong and its absolutely delusional that you think role quests are a good replacement for more job stories. They barely even play to each role's requirement! Like I said before, why in the flying F did they wrote the physical ranged EW quest where they didnt even do anything substantial for the blasphemy to warrant fighting it in range? They easily couldve just been a melee or a tank or heck a healer quest story. And this is just one example of the problem of these so called "role" quests
    Indeed, but those quests adds world lore. I don't really care about their relevance: I'm looking for world building first, and then maybe add a bit of something to particularize each quest. In this regard, I though the Shb were ok : the hunt for the distance dps, for instance, was totally in sync with the different jobs which were concerned.


    You're actually making two mistakes in your message :
    1. You think everyone wants the same olf formula. I don't, and a lot of people here seem to agree (and a lot seem to disagree, oc).
    2. You defend the old job storie, saying the add job lore. They don't. It's been a while since these quests have strayed from their original objective, concentrating on npjs that we've already covered, before skating painfully on themes that should already have been solved.

    Do I think the actual role quest are perfect ? No. Am I relieved we don't have the old job quests, and do I prefer the new formula ? Yes. But ya know, I'll summarise this by being as mature as you are : you're wrong and delusional if you think the old job quest were really good, and you're even more delusional if you think they should come back into the game.
    (0)

  7. #187
    Player
    KenZentra's Avatar
    Join Date
    Jul 2020
    Posts
    116
    Character
    Ken Entheria
    World
    Goblin
    Main Class
    Botanist Lv 90
    I was way more interested class/job quests and it helped be immersed in your chosen job, rather than becoming homogenous with all other Jobs of the same role. Being a Unga-Bunga Warrior, Heroic Paladin, Darkness-Weilding Dark Knight, and whatever adjective Gunbreaker is, are all treated as the same. Does a Dark Knight feel like they would handle things the same way as a Paladin? Hell no. Role quests are less about you, and more about what role you fill (which is like, duh!), but that just means anyone else could fill in for that spot. Get the MVP Hoary Boulder out here, have him do this quest, he's just as capable. Job storylines added lore about the job, but expanded the story surrounding the characters associated with that job and while doing so brought in aspects of your job, such as story beats involving the theme of the job.

    "We need to track down a dragon, you are a dragoon right? Surely you'd know a thing or two!"
    "As a warrior, you know about the rage with oneself and the damage someone is capable of when they lose themselves in it. We must help this person who cannot control their rage!"
    "To tread in the path of darkness is where we walk, as a Dark Knight its our duty to show the ugly truth to everyone no matter how grim it is, so that light may shine upon it."

    Role quests are made from the ground up that you are filling in a spot in a group for the story and thats about as far as it goes.
    "Hey, you are a tank right? Awesome, we have a healer and a DPS, we are going to hunt down a Blasphemy and need you to help out!"
    (3)

  8. #188
    Player
    Terin's Avatar
    Join Date
    Jan 2014
    Posts
    884
    Character
    Jared Kane
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Really well said. The role quests just really miss the mark when it comes to immersing yourself in a fantasy.
    (2)

  9. #189
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Terin View Post
    Really well said. The role quests just really miss the mark when it comes to immersing yourself in a fantasy.
    Theyre still interesting stories in of itself but saying theyre a good replacement to an outlet where the writing team can expand the lore of the world is just plain wrong.

    Its really because they dont feel like continuing that work which although I dont blame them, its still doing the game a disservice where everything feels so streamlined.
    (1)

  10. #190
    Player
    Terin's Avatar
    Join Date
    Jan 2014
    Posts
    884
    Character
    Jared Kane
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    This is honestly the biggest thing I was out of Dawntrail. I love the look of the Pictomancer (I get it’s a reference, I feel like “Artisan” and “ART” would’ve been a great fit), but I’d really like to see some movement on those old stories and characters.
    (0)

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