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  1. #391
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,061
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by SassyAssassin View Post
    I really can’t understand who thought that story was a good idea…when Alisae started shouting (again) and crying I was just like “dude you’ll be back in the next cutscene what are you yelling about”…
    It really feels as if they must think ffxiv players are that stupid to believe they kill all the scions at once.
    When Thancred was gone I actually got emotional but after that I just had a dead eyed “seriously bro” face until the end of the story.
    In all seriousness, go around the internet. Check out YT. Check out Reddit (of all places). A ton of people loved the story. Yes, we "knew" the Scions were coming back. That doesn't stop you from RP'ing in an RPG (I know, what a concept!). Knowing that the "good guys will win" doesn't mean nobody has any investment in a story. Practically every blockbuster movie in existence has a script where you know the protagonists will survive and be the victors; that doesn't stop people from loving the story. Heck, it can even help people who get really into a story keep going sometimes.

    After Estinien it got kind of comical, and then they started playing the music too!
    That music has become one of the most popular pieces in the entire game. Check out the vid on YT where 1,000 people sent in videos that were edited together to make a fan-made version of the song. It wasn't "comical" to most people - it was deep, and made a real impact.

    That argument feels a lot like when my friend tried to get me into a lot of games now a days. "Oh, don't worry about the beginning, the game gets good around the 40 hour mark!", why would I slog through 40 hours of the boring part just to get to the part that might make me go "Oh cool, that's neat." lol
    While I personally enjoyed even that beginning part, when a game has several hundred hours of content, I'd have no problem going through a smaller "boring" part at the beginning to then have many times over that amount in amazing gameplay that just keeps getting better...

    I can't for the life of me figure out why all of them survived. I can understand SE not wanting to kill every Scion, since some players do indeed like them quite a bit, but at least one or two of them should probably have stayed dead.
    You answered your own question. All of the Scions at this point are quite popular with the general playerbase. Killing a character off for the sake of killing a character off would serve only to seriously alienate fans of that character. TV history is littered with the remains of shows that went downhill when they lost an important character (either written off, changed actors/actresses, etc.). The number of people who would be "pleased" by the death of a Scion pales completely in comparison to the number of people who would be turned off by it.
    (10)

  2. #392
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Raoabolic View Post
    I wish I could go "It's too hard!" at work and have the bosses take over for me. Sounds like a pretty sweet job the writer has tbh. lol
    The more he says stuff like that the more my patience and goodwill drops. This applies to a lot more than just story content, but it's a phrase long overused when it comes to the basic features people have asked for over the years like Limited Race hairstyles/facial hair/etc. There are a number of comments he made during that stream that are worthy of their own threads but for the time being even I need a break.

    The perception of him being out of touch didn't change after all was said and done, that much I'll say.
    (14)
    Авейонд-сны


  3. #393
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,004
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Striker44 View Post
    In all seriousness, go around the internet. Check out YT. Check out Reddit (of all places). A ton of people loved the story. Yes, we "knew" the Scions were coming back. That doesn't stop you from RP'ing in an RPG (I know, what a concept!). Knowing that the "good guys will win" doesn't mean nobody has any investment in a story. Practically every blockbuster movie in existence has a script where you know the protagonists will survive and be the victors; that doesn't stop people from loving the story. Heck, it can even help people who get really into a story keep going sometimes.



    That music has become one of the most popular pieces in the entire game. Check out the vid on YT where 1,000 people sent in videos that were edited together to make a fan-made version of the song. It wasn't "comical" to most people - it was deep, and made a real impact.


    While I personally enjoyed even that beginning part, when a game has several hundred hours of content, I'd have no problem going through a smaller "boring" part at the beginning to then have many times over that amount in amazing gameplay that just keeps getting better...



    You answered your own question. All of the Scions at this point are quite popular with the general playerbase. Killing a character off for the sake of killing a character off would serve only to seriously alienate fans of that character. TV history is littered with the remains of shows that went downhill when they lost an important character (either written off, changed actors/actresses, etc.). The number of people who would be "pleased" by the death of a Scion pales completely in comparison to the number of people who would be turned off by it.
    Those are okay arguments but all i'm getting from it is "Spectacle over substance". Yes, the average person would rather have flash but is that really the bar that should be set for entertainment as a whole?
    *Looks at the money*
    Oh yeah, lol.
    (15)

  4. #394
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Zanarkand-Ronso View Post
    Nerf Warrior...chaos ensues
    Like I think in Shadowbringers they wernt the best tank for a while...people didnt like that. So they made Warrior the best again.
    And now in Endwalker its so good, people think Healers arnt needed anymore. Warrior just...ugh. XD
    WAR is far from the best tank. It excels at a single thing: self-sustain. Its damage blows compared to DRK and GNB, and even PLD seems to be beating it in this regard after the last round of changes. Even its mitigation isn't stellar, though I'll grant it does mitigate better, ironically, than PLD.
    (5)

  5. #395
    Player
    ronibosch's Avatar
    Join Date
    Jun 2022
    Posts
    707
    Character
    Tuul Muluk
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Absimiliard View Post
    WAR is far from the best tank. It excels at a single thing: self-sustain. Its damage blows compared to DRK and GNB, and even PLD seems to be beating it in this regard after the last round of changes. Even its mitigation isn't stellar, though I'll grant it does mitigate better, ironically, than PLD.
    I'm genuinely curious, as someone still learning about the strengths and weaknesses of each tank job: which one would you consider the "best"? Is it based off of mitigation, dps, or both? Does it depend on the type of content it is being used in?

    I'd say DRK has awesome dps, but it's a bit too squishy for my taste in comparison to the others. I could see GNB being the winner, though.
    (1)

  6. #396
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    My personal opinion would be that GNB is the best tank overall. It's got good damage, some self-sustain, strong mitigation tools, and some nice utility besides. DRK dominates in terms of damage and raw mitigation, but those are all it has. It ends up feeling terrible to play (and heal) in dungeons due to its seeming hyper-focus on those two things, while GNB can perform all content at all levels without issue.

    WAR is held back in high-end content by its relatively low damage, and PLD is crippled overall by a combination of not fitting the current two-minute burst meta (although this is likely to be fixed with the upcoming rework), lack of self-synergy (hopefully also to be fixed), and the weakest personal and group mitigation out of all the tanks.
    (3)
    Last edited by Absimiliard; 10-10-2022 at 03:04 AM.

  7. #397
    Player
    ronibosch's Avatar
    Join Date
    Jun 2022
    Posts
    707
    Character
    Tuul Muluk
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Absimiliard View Post
    My personal opinion would be that GNB is the best tank overall. It's got good damage, some self-sustain, strong mitigation tools, and some nice utility besides. DRK dominates in terms of damage and raw mitigation, but those are all it has. It ends up feeling terrible to play (and heal) in dungeons due to its seeming hyper-focus on those two things, while GNB can perform all content at all levels without issue.
    Thank you! I'm still leveling my GNB, but I agree with you overall. It's been a fun class to play so far, although I'm still learning my rotation.

    Quote Originally Posted by Absimiliard View Post
    WAR is crippled in high-end content by its low damage, and PLD is crippled overall by a combination of not fitting the current two minute burst meta (although this is likely to be fixed with the upcoming rework), lack of self-synergy (hopefully also to be fixed), and the weakest personal and group mitigation out of all the tanks.
    That's fair. I enjoy the feeling and healing of WAR, but I see how its low dps can become a hindrance in high-end content. It's my go-to for MSQ content.

    PLD...well, I don't hate it, but it feels clunky. I leveled it while trying to learn tanking (since it is considered to be the easiest tank job to learn), but I stopped after a while.

    Once again, thank you for your input! If I ever start playing high-end content, then I know which tank I'm going for (GNB).
    (1)
    Last edited by ronibosch; 10-10-2022 at 03:05 AM.

  8. #398
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Oh, to answer the other part of your question:
    "Best" is relative. It depends on the content you are doing. WAR is indisputably the king of dungeons, for example. Its absurd self-healing allows it to essentially not even care if it has a group with it. DRK is considered the king in EX, Savage, and up because of its strong mitigation tools and high damage output. GNB is also greatly favored for high-end content. PLD... well, PLD exists. Someday it will be good at something. Maybe. ...We hope.
    (2)

  9. #399
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    I have started to notice there is this huge sludge that grew over time with each expansion, their timetable and the way these developers do things seem like either this is a budget problem, technical software knowledge problem or both.

    It just weirds me out when compared to other MMOs that most MMOs would try to make sure older content is completed and within a good timely manner (not always the case, but MMO Devs typically don't leave things behind awkwardly), but the FFXIV devs. either take way too long to address issues or not at all. If I needed a example of something is wrong with this picture was the deal with the currently not unlocked ranks in the Grand Companies, they had years to get this finished up but instead they chased after the flash and spectacle.

    Is it really Yoshi P and his gang calling the shots or is there people over them making these calls or is it the problems listed above?

    I feel like they're not telling us something because things are not adding up.

    Edit -

    Another thing I thought of was the long list of people involved in this game's development (the credits), there too much bureaucracy involved?
    (11)
    Last edited by Kaliesto; 10-11-2022 at 01:16 AM.

  10. #400
    Player SassyAssassin's Avatar
    Join Date
    May 2018
    Location
    Fanow
    Posts
    1,905
    Character
    Cinnabun Arulaq
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kaliesto View Post
    I have started to notice there is this huge sludge that grew over time with each expansion, their timetable and the way these developers do things seem like either this is a budget problem, technical software knowledge problem or both.

    It just weirds me out when compared to other MMOs that most MMOs would try to make sure older content is completed and within a good timely manner, but the FFXIV devs. either take way too long to address issues or not at all. If I needed a example of something is wrong with this picture was the deal with the currently not unlocked ranks in the Grand Companies, they had years to get this finished up but instead they chased after the flash and spectacle.

    Is it really Yoshi P and his gang calling the shots, and is there people over them making these calls or is it the problems listed above?

    I feel like they're not telling us something because things are not adding up.
    This concerns me too. The player-base did increase since shadowbringers, but we are moving very very slowly and whenever we get something we asked for we get it half-done or rushed. Or…completely out of the blue dropped in the story with no past references.

    They might have a budget issue but with so many players Id think they could also have the means to improve the game?

    The only thing I can think about is that they use sub money to pay for their other upcoming games.

    I thought Yoshi wanted to leave somewhen before shadowbringers or endwalker iirc so it could easily be that this is just not his main focus anymore and can’t split himself in two places at once.
    (9)

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