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  1. #11
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    If you’ve been following along the dev team in general doesn’t touch endgame/hard raid content like savage either. They had a comment way back talking about how hard it was to balance because the skill of the test team of devs just isn’t that good compared to hardcore players. They are regularly surprised at how fast the player base figures out and clears content.

    ..Should we also cut all savage/ex?

    In fact, I seem to remember waaay back where there simply wasn’t hard raid content, or even relics. The devs added them because there was demand for it by the player base to have something to do beyond just MSQ.

    Island Sanctuary is just another “thing to do” to try to appeal to other players not interested in more of the same endgame activities. Doesn’t make it amazing, but I would say I’ve spent more time doing it than I have in all savage content in my entire play history. (That is to say, none). And I’ve only ever done Excalibur as a relic during shadowbringers…. So mission success if they were trying to find a way for me to burn playtime.
    (4)
    Last edited by kaynide; 10-06-2022 at 02:00 PM.