Quote Originally Posted by Stormpeaks View Post
Not saying you have, but I can definitely understand why op wouldnt take anyone in defense of Square seriously, WoW went down that route, and it went bad, people kept defending over and over again the worst decisions, be it content wise, balance etc, and people are doing the exact same in this game, because of people like that, games are doomed to fail as any sort of criticism is immediately rejected by the community as bait or trolling.



It does matter if he plays the content he made on his personal account, because if the content itself was enjoyable, he would have done it by now.
Like I've said, and like you have elected to ignore, many of these developers test the content, and go through validating it as part of QA, equally they have their own lives. I'm sorry but if you're testing quality for potentially tens of hundreds of hours for QA and bug-finding then regardless of the content you are probably not going to be as enthused about doing it on your personal content afterward.

That being said, whether they have done it on their main account is sort of irrelevant in the context of Island Sanctuary, arguably in many facets of content, this does apply. Whether a developer likes the content or not -- More importantly the community reception and perception around the content are arguably more important as they are the ones exhausting the product. -- In other words, a project manager or developer can develop and manage content that they personally don't like if they feel it is something that the larger player base would participate in.

Developing content that you only personally have an interest in is a surefire way to eventually kill the product or stagnate the player base. It's not a clever thing to do at all. Sometimes they just need to develop content they don't enjoy - This of course lies under the assumption that Yoshida hates the content which is not really something anyone can say, really.

I would argue that Island Sanctuary is not an entirely finished product, and nor is it without flaws, but it has the good foundations already to be content with a lot of substance with it and is something they can continue to develop even with arguably fairly positive reception. Again, not without flaws but positively received.

So I will stick with my point of a low-tier post.