You guys have some decent points, with increased accuracy and damage, plus the insanely low delay, it might make PLD more effective because they cause more damage.

I like to think that I am pretty good at both WAR and PLD, but the way it is now I cant choose PLD if its a DPS race.

Enmity+ procs on any hate-generating ability. Between Antagonize, voke/flash, and Collusion, my WAR will keep DPS under control much better than my PLD with a PT Rampart.

Thing is, with the way battles have been evolving, I dont see us having a "stand still and take it in the face" fight where you can let loose with all your WS and such. Miser is moving around a lot, and sometimes I have to stand out of range so the MNKs are in range but nopt in the pool, and I keep breath turned away.

CoinCounter I barely hit AT ALL cuz I am always ready to dodge his swings.

Garuda jumps around EVERYWHERE.

Barely hit moogles at all through phase 2.

Chimera...yea u stand and hit it.

My point is Id rather take a passive bonus to the hate generated by everything I do, not just dmg. A lot of times you can only give that quick hate spike before they disappear or run out of range. For the quick hate spikes I see WAR as the clear winner still. We might remedy that by making our vokes/flashes etc more effective, the way antagonize or enmity+ gear does.

Thx for reading =)