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スレッド: Limit Break problem

  1. #41
    Player
    Kaliesto's Avatar
    登録日
    2017/12/28
    投稿
    1,055
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    竜騎士 Lv 100
    They really need to give a Single Target LB for Ranged DPS, I don't think its very fair to them their Damage Output is less than a Melee.
    (1)

  2. #42
    Player
    sagacious's Avatar
    登録日
    2022/04/12
    Location
    Ravana-gridania
    投稿
    647
    Character
    Sage Cologne
    World
    Ravana
    Main Class
    調理師 Lv 100
    Quote 引用元:SaberMaxwell 投稿を閲覧
    *ahem*

    You don't pay my sub.
    No I don't pay your sub , but you don't have the right to diminish mine.
    (1)
    sagacious

  3. #43
    Player
    dspguy's Avatar
    登録日
    2013/08/25
    投稿
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    斧術士 Lv 100
    Given how much SE loves balance, just make the LB similar to many of the capstone damage abilities that many jobs have. Give the LB a very high potency for the first target and steeply diminishing returns for all other targets. Then it won't matter who uses it.
    (0)

  4. #44
    Player
    BRVV's Avatar
    登録日
    2021/10/07
    Location
    The fallen city of Insomnia
    投稿
    1,009
    Character
    Viz Vale
    World
    Spriggan
    Main Class
    賢者 Lv 90
    By the way: Why are so many waiting until they can finish off the boss with the LB. Overhealing is bad but somehow Overdpsing is not? We could have finished faster!
    (0)
    Will put you on ignore if you can't form a logical argument but argue nonetheless

  5. #45
    Player
    Deceptus's Avatar
    登録日
    2013/09/24
    Location
    The Goblet - 16th Ward, Plot 55
    投稿
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    賢者 Lv 90
    I would love a FFIX "Trance" style limit break system over what we have currently. What we have currently isn't engaging at all, it's a fire and forget button.

    Tanks don't use theirs unless there's a dedicated group wipe mechanic

    Healers rarely get to use theirs unless sh!t has hit the fan.

    Ranged DPS don't use theirs on bosses.

    This is why I loved the concept of the Ungarmax exploit, it gave healers a meaningful group buff limit break. Hell, they could even make healer LB 1 or LB 2 a group buff and make the LB3 the raise, because LB1 and LB2 on healers (as well as tanks) is effectively pointless.
    (2)

  6. #46
    Player
    Raoabolic's Avatar
    登録日
    2016/11/27
    Location
    Bastok
    投稿
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    漁師 Lv 90
    Quote 引用元:sagacious 投稿を閲覧
    No I don't pay your sub , but you don't have the right to diminish mine.
    Oh yeah? Tell that to the people moaning for balance. They diminished my sub by turning it everything into a mindless slog.
    (3)

  7. #47
    Player
    SaberMaxwell's Avatar
    登録日
    2017/07/04
    投稿
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    ガンブレイカー Lv 90
    Quote 引用元:sagacious 投稿を閲覧
    No I don't pay your sub , but you don't have the right to diminish mine.
    If you want control over a damage resource, play a DPS. *shrug*
    (4)

  8. #48
    Player
    Saraide's Avatar
    登録日
    2021/06/28
    投稿
    3,092
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    暗黒騎士 Lv 100
    Quote 引用元:Raoabolic 投稿を閲覧
    Oh yeah? Tell that to the people moaning for balance. They diminished my sub by turning it everything into a mindless slog.
    Job homogenization doesnt even lead to balanced jobs as we've seen this tier.
    (3)

  9. #49
    Player
    Rilifane's Avatar
    登録日
    2015/10/13
    投稿
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    学者 Lv 90
    Quote 引用元:Raoabolic 投稿を閲覧
    Oh yeah? Tell that to the people moaning for balance. They diminished my sub by turning it everything into a mindless slog.
    Except that nobody "moaned" for homogenziation because balance is possible without it.
    In fact balance is the worst it's been in a long time with the homogenization and strict 2min bursts that nobody likes. Don't blame the people that asked for better balance in some areas for SE reacting by homogenizing everything and making balance worse. That was SE's decision and obviously a very stupid one. It was neither the players' decision nor what they asked for.
    (0)

  10. #50
    Player Ransu's Avatar
    登録日
    2014/05/23
    Location
    Leaving my SAM in Kugane
    投稿
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    侍 Lv 100
    Quote 引用元:Rilifane 投稿を閲覧
    Except that nobody "moaned" for homogenziation because balance is possible without it.
    In fact balance is the worst it's been in a long time with the homogenization and strict 2min bursts that nobody likes. Don't blame the people that asked for better balance in some areas for SE reacting by homogenizing everything and making balance worse. That was SE's decision and obviously a very stupid one. It was neither the players' decision nor what they asked for.
    The balance of the game honestly isn't terrible right now. There's really only like 4 jobs out of the 19 that are kind of out there with their design issues. Can't expect perfect balance or design with that many jobs to balance.
    (0)

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