LBs are cop out, they should be removed, the boss is in their prime during the last quarter phase, killing the most people with overlap mechanics, why would you want to stop that?
LBs are cop out, they should be removed, the boss is in their prime during the last quarter phase, killing the most people with overlap mechanics, why would you want to stop that?
What? In most fights the last like 5% is just a dps burn with no mechanics really happening.
The problem is that in most cases LB1 is a dps loss. It needs a buff. I LIKE using it, but I can literally do more damage by ignoring it. LB2s basically don’t exist if you have good damage. The boss dies before it’s available. That would also use a buff, to the charge time.

I use lb when I know the boss is not going to do something that has a chance to kill me since as melee I am stuck in place.
Don't assume players are not using LB because they are blind. Some encounters require certain LB's to proceed. Certain encounters it is best to save an LB for healers etc etc. I don't personally care if someone decides to spew garbage as a result of my using the dps LB but I have seen people verbally assault others when they decided to LB. A lot of people just want to enjoy the game. They don't want some random idiot telling them they are doing something wrong or playing bad because the used a LB. That is why players avoid using LB in DF.There is a limit break problem in the DF. I don't know if the Dps' are ignorant or just totally blind, how can you not want a faster end to a boss fight? Dps, are more interested in the treasure chests than a mob fight when healer and tanks are engaged in battle fighting their asses off. I've been in five consecutive DF and not even once was a LB even thought of. The only time I know a LB will be used is if I ask for it at the start of the fight. Something has to be done about it. Seriously yours, healers and tanks.
Melee LB 1 is often a DMG loss.
Range/caster LB 1 on a group larger then 3 is more DMG then a melee LB on a boss.
Range/caster LB 1 on a wall to wall pull is always the best DMG option.
Last edited by Curisu; 10-07-2022 at 06:05 PM.


I use it on adds mostly if we have 2 ranged. Sometimes it makes people angry which is a bonus![]()

If you remove the limit break meter from the UI the limit break problem is solved.There is a limit break problem in the DF. I don't know if the Dps' are ignorant or just totally blind, how can you not want a faster end to a boss fight? Dps, are more interested in the treasure chests than a mob fight when healer and tanks are engaged in battle fighting their asses off. I've been in five consecutive DF and not even once was a LB even thought of. The only time I know a LB will be used is if I ask for it at the start of the fight. Something has to be done about it. Seriously yours, healers and tanks.
Let the tank use the limit break.
I have 10,000 needles,
I'm not a weaver,
and I'm not scared to use them.
Tank LB is almost never worth using in normal content and when it’s required you will always have it. They design around misuse with the LB being granted right before hand with nothing DPS can lemming it on.
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