Quote Originally Posted by Deceptus View Post
Every single job should have a basic AoE by level 15. All of them, healers included.
The way this game is going, I wouldn't be surprised if they do that. It would just be the further push towards homogenous jobs. Many jobs have the same feel, especially pre-50. And we got to this point because it used to be that physical jobs were kings of single target DPS and mages were kings of AOE DPS. Melee would struggle in dungeon trash pulls since their TP would limit them. Mages would do "less" DPS than many physical jobs on the bosses. While this might have been somewhat balanced in dungeon content, it wouldn't work so much in savage content (where everyone gauges balance). So, they wound up taking away TP and giving everyone AOEs - adding chain bonuses for them, etc etc.

The next obvious step is make sure everyone is granted similar abilities at similar levels. Soon DoW/DoM will be just like DoH jobs. Different skin, different abilities names, but same ability functions.