Quote Originally Posted by Jeeqbit View Post
The reason a level squish could be needed is because new players look at the max level for the game they are playing and see that they need to climb over 100 levels and eventually it looks to steep so they just quit. This is already a problem because of the amount of story to get through and having the level cap give this impression of being too steep as well is not going to help.
The length of the story doesn't change even if they squished levels. An enormous job to change every level based system in the game for the sake of perceptions? I don't think that's realistic. Without the story gating they could just introduce leveling buffs that let someone gain 3-5 levels per day. The number of levels doesn't matter.