With a lot of games hitting the 15+ years mark, it's weird how there doesn't seem to be a definite solution for the number bloat / skill bloat problem in a way that doesn't feel like a "kicking the can down the road" kind of solution.

For FF14 in particular, I would suggest an alternate leveling system, kinda like what we already have with Eureka/Bozja but on a expansion scope.
And for skills... I really don't know, we are already hitting the limits of skill bloat on several jobs. Sometimes I wish they would have stuck with improving cross-classing. I'm guessing a lot of passives are in our future.