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Thread: Level squish?

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  1. #1
    Player
    bubblesbutternut's Avatar
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    Sep 2015
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    31
    Character
    Bubbles Butternuts
    World
    Ixion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by BaconBits View Post
    WHM with a single ogcd heal at level 50 on a 3 minute cooldown looking like an absolute fool.

    Like good lord, at least move Tetragrammaton down to level 30. You know, the same level as AST's Essential Dignity which not only increases in potency the lower the target's health is but also has a lower cooldown? Someone please make this make sense.
    sorry but wrong but i get were you are coming from
    lets say for example
    the level cap is 30
    the your item level is 40 at this point and your main hand does 50 damage
    mob health is 500

    move to 5 expansions later the

    the level cap is still 30
    the your item level is 400 at this point and your main hand does 500 damage
    mob health is 5000

    the number crunch squish they did in everything was due to a server issue struggling to keep up with the amount of data being passed
    (0)

  2. #2
    Player
    Supersnow845's Avatar
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    Aug 2021
    Location
    Gridania
    Posts
    7,130
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by bubblesbutternut View Post
    sorry but wrong but i get were you are coming from
    lets say for example
    the level cap is 30
    the your item level is 40 at this point and your main hand does 50 damage
    mob health is 500

    move to 5 expansions later the

    the level cap is still 30
    the your item level is 400 at this point and your main hand does 500 damage
    mob health is 5000

    the number crunch squish they did in everything was due to a server issue struggling to keep up with the amount of data being passed
    How does that have anything to do with WHM’s atrocious levelling curve
    (3)

  3. #3
    Player
    bubblesbutternut's Avatar
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    Sep 2015
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    Character
    Bubbles Butternuts
    World
    Ixion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Supersnow845 View Post
    How does that have anything to do with WHM’s atrocious levelling curve
    because it is on topic changing skills to be lower level has nothing to do with the topic at hand
    main topic of op is will they reduce the level cap

    my first post in the forum explained why there would be a level cap or an item cap
    and the second post was explaining in further detail that even changing the level cap would not in the grand scheme of things change much other than making easier for devs to have cleaner code and be faster for them to add new gear

    lower skill levels to adjust for oh i dont have this skill compared to another class has nothing to do with the actual topic at hand
    (0)

  4. #4
    Player
    Limecat's Avatar
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    Dec 2012
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    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I feel like the Lv99 thing is far too baked into SE's image for them to ever consider changing that. I won't say further upgrades will take the exact same form as XI's, but I do expect similar design philosophies to come into play.
    (1)

  5. #5
    Player
    Zsolen's Avatar
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    Sep 2015
    Location
    Tailfeather
    Posts
    818
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machinist Lv 100
    How did this play out in XI over the years?
    (0)
    Last edited by Zsolen; 10-04-2022 at 11:51 PM.

  6. #6
    Player
    Jojoya's Avatar
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    Feb 2018
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    9,130
    Character
    Jojoya Joya
    World
    Marilith
    Main Class
    Bard Lv 100
    They must have some sort of plan in the works since they've strongly hinted that their goal for the future is for new players to jump directly into the new story arc being developed for 7.0 instead of being forced to go through the 1-90 MSQ first (though that would remain an option).

    It might be a secondary leveling path. 2.0 to 6.0 (or 6.55) would be its own leveling path with 7.0 (or 6.1) onward a second leveling path.

    I expect they'll have some sort of announcement at the next FanFests for how things will work in 7.0.
    (1)

  7. #7
    Player
    Tiramu's Avatar
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    Sep 2022
    Location
    Limsa, allied to Gridania
    Posts
    287
    Character
    Tira Mu
    World
    Raiden
    Main Class
    White Mage Lv 90
    I'd prefer them to just keep going past lv99 so we end up with a lv150 cap or something. But as has been pointed out, depends what the mechanics can do and what affects adjusting the stat curve would have on other content.
    (0)
    WHM / BLM / SMN / NIN/ DNC / Omnicrafter and Gatherer

  8. #8
    Player
    AnnaUK's Avatar
    Join Date
    May 2019
    Posts
    168
    Character
    Baby Qween
    World
    Spriggan
    Main Class
    Dancer Lv 81
    Do you really think a new player will want to get through 150 levels not only on one job but many?

    It's even worse being stuck in story and being max level way before the main msq is over... just feels bad.
    (0)

  9. #9
    Player
    Iscah's Avatar
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    Nov 2017
    Posts
    14,255
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by AnnaUK View Post
    Do you really think a new player will want to get through 150 levels not only on one job but many?

    It's even worse being stuck in story and being max level way before the main msq is over... just feels bad.
    Levelling on "many jobs" can be improved by increasing the armoury bonus so you get more EXP per job, and particularly shoot up through the low levels quicker so you have accesss to more variety of content sooner per job.

    On the other hand, being max level before the MSQ is over is prevented by levelling a second job as you go, so you can spread EXP. You're in control of that.
    (1)

  10. #10
    Player
    Tiramu's Avatar
    Join Date
    Sep 2022
    Location
    Limsa, allied to Gridania
    Posts
    287
    Character
    Tira Mu
    World
    Raiden
    Main Class
    White Mage Lv 90
    Quote Originally Posted by AnnaUK View Post
    Do you really think a new player will want to get through 150 levels not only on one job but many?

    It's even worse being stuck in story and being max level way before the main msq is over... just feels bad.
    That really depends on how they handle level progression as the cap increases, like any game provided your main jobs level progresses alongside the main story and there are enough levelling speed increases to speed up additional jobs, then it shouldnt be an issue.

    Also, already they encourage new players on to preferential servers where you level so fast on the MSQ that many players are levelling 3+ mains at once and are still flying past the MSQ level.

    So, I dont think that has to be a problem.
    (0)
    WHM / BLM / SMN / NIN/ DNC / Omnicrafter and Gatherer

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